name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 58 1627 1 0 1 0 0 0 0 0.034 0.964 0.001 0.000 0.001 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 16 48 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 21 194 0 0 0 0 0 0 0 0.098 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1285 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 2 71 1 0 1 0 0 0 0 0.027 0.947 0.013 0.000 0.013 0.000 0.000 0.000 0.000
7 # place 4068 44685 17 0 0 1 0 0 2 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 35 336 0 0 0 0 0 0 0 0.094 0.906 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 477 4429 0 0 0 1 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 3233 35250 2 0 0 0 0 0 1 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 99 1210 0 0 0 0 0 0 0 0.076 0.924 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1966 22048 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 174 1920 15 0 0 0 0 0 1 0.082 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1910 20493 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 473 3217 3 1 5 0 0 0 54 0.126 0.857 0.001 0.000 0.001 0.000 0.000 0.000 0.014
17 place = allotments 469 2871 1 1 0 0 0 0 0 0.140 0.859 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 446 2815 2 1 5 0 0 0 54 0.134 0.847 0.001 0.000 0.002 0.000 0.000 0.000 0.016
19 allotments = * 4 302 0 0 0 0 0 0 1 0.013 0.984 0.000 0.000 0.000 0.000 0.000 0.000 0.003
20 # locality 1250 10941 20 0 62 1 0 2 18 0.102 0.890 0.002 0.000 0.005 0.000 0.000 0.000 0.001
21 place = locality 1247 10853 20 0 62 1 0 2 18 0.102 0.889 0.002 0.000 0.005 0.000 0.000 0.000 0.001
22 abandoned:place = * 260 2782 0 0 0 0 0 1 0 0.085 0.914 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 622 6785 175 0 45 14 2 2 138 0.080 0.872 0.022 0.000 0.006 0.002 0.000 0.000 0.018
24 landuse = cemetery 8 1318 65 0 32 0 1 0 13 0.006 0.917 0.045 0.000 0.022 0.000 0.001 0.000 0.009
25 landuse = commercial 8 169 6 0 1 2 0 0 7 0.041 0.876 0.031 0.000 0.005 0.010 0.000 0.000 0.036
26 landuse = construction 3 126 2 0 0 4 0 0 11 0.021 0.863 0.014 0.000 0.000 0.027 0.000 0.000 0.075
27 landuse = farmland 8 49 5 0 0 0 0 0 18 0.100 0.613 0.062 0.000 0.000 0.000 0.000 0.000 0.225
28 landuse = farmyard 196 391 8 0 4 2 1 0 18 0.316 0.631 0.013 0.000 0.006 0.003 0.002 0.000 0.029
29 landuse = residential 85 762 11 0 3 0 0 0 4 0.098 0.881 0.013 0.000 0.003 0.000 0.000 0.000 0.005
30 landuse = retail 3 227 1 0 0 1 0 0 3 0.013 0.966 0.004 0.000 0.000 0.004 0.000 0.000 0.013
31 leisure = park 41 539 23 0 1 0 0 0 6 0.067 0.884 0.038 0.000 0.002 0.000 0.000 0.000 0.010
32 leisure = garden 3 66 3 0 0 0 0 1 0 0.041 0.904 0.041 0.000 0.000 0.000 0.000 0.014 0.000
33 amenity = marketplace 9 281 3 0 0 1 0 0 7 0.030 0.934 0.010 0.000 0.000 0.003 0.000 0.000 0.023
34 place = * 182 2024 35 0 0 0 0 0 4 0.081 0.902 0.016 0.000 0.000 0.000 0.000 0.000 0.002
35 residential = * 67 619 9 0 2 0 0 0 3 0.096 0.884 0.013 0.000 0.003 0.000 0.000 0.000 0.004
36 landuse = * 92 1138 16 0 4 4 0 1 46 0.071 0.875 0.012 0.000 0.003 0.003 0.000 0.001 0.035
37 # natural 310 2580 119 0 44 10 2 0 1630 0.066 0.550 0.025 0.000 0.009 0.002 0.000 0.000 0.347
38 place = island 1 6 0 0 0 0 0 0 0 0.143 0.857 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 3 102 0 0 0 2 0 0 0 0.028 0.953 0.000 0.000 0.000 0.019 0.000 0.000 0.000
40 landuse = forest 33 285 12 0 1 1 0 0 4 0.098 0.848 0.036 0.000 0.003 0.003 0.000 0.000 0.012
41 leisure = nature_reserve 1 153 6 0 0 0 1 0 3 0.006 0.933 0.037 0.000 0.000 0.000 0.006 0.000 0.018
42 boundary = * 60 726 8 0 8 2 0 0 15 0.073 0.886 0.010 0.000 0.010 0.002 0.000 0.000 0.018
43 natural = * 211 1475 97 0 35 6 1 0 1604 0.062 0.430 0.028 0.000 0.010 0.002 0.000 0.000 0.468
44 ele = * 52 274 4 0 1 1 0 0 7 0.153 0.808 0.012 0.000 0.003 0.003 0.000 0.000 0.021
45 # water 4989 21429 129 0 17 127 18 0 103 0.186 0.799 0.005 0.000 0.001 0.005 0.001 0.000 0.004
46 waterway = drain 99 558 8 0 0 0 0 0 0 0.149 0.839 0.012 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 76 576 32 0 0 0 2 0 5 0.110 0.834 0.046 0.000 0.000 0.000 0.003 0.000 0.007
48 waterway = stream 1635 5881 26 0 11 13 0 0 1 0.216 0.777 0.003 0.000 0.001 0.002 0.000 0.000 0.000
49 waterway = river 3035 9666 33 0 0 86 8 0 16 0.236 0.753 0.003 0.000 0.000 0.007 0.001 0.000 0.001
50 waterway = canal 27 982 1 0 0 6 6 0 54 0.025 0.913 0.001 0.000 0.000 0.006 0.006 0.000 0.050
51 type = waterway 447 1667 2 0 1 54 11 0 6 0.204 0.762 0.001 0.000 0.000 0.025 0.005 0.000 0.003
52 type = watershed 0 1 1 0 0 0 0 0 0 0.000 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 49 3059 21 0 6 22 1 0 21 0.015 0.962 0.007 0.000 0.002 0.007 0.000 0.000 0.007
54 natural = spring 55 565 6 0 0 0 1 0 6 0.087 0.893 0.009 0.000 0.000 0.000 0.002 0.000 0.009
55 tunnel = * 1399 5532 30 0 3 0 0 0 23 0.200 0.792 0.004 0.000 0.000 0.000 0.000 0.000 0.003
56 waterway = * 6 38 1 0 0 0 0 0 0 0.133 0.844 0.022 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 39 2958 14 0 6 22 1 0 16 0.013 0.968 0.005 0.000 0.002 0.007 0.000 0.000 0.005
58 # highway 176 108575 155 0 57 7 2 2 146 0.002 0.995 0.001 0.000 0.001 0.000 0.000 0.000 0.001
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 117 1226 0 0 0 0 0 0 0 0.087 0.913 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 8451 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 8500 4 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 4 12605 10 0 8 0 0 0 1 0.000 0.998 0.001 0.000 0.001 0.000 0.000 0.000 0.000
64 highway = unclassified 3 2926 4 0 1 3 0 0 4 0.001 0.995 0.001 0.000 0.000 0.001 0.000 0.000 0.001
65 highway = residential 15 64619 53 0 42 3 0 2 37 0.000 0.998 0.001 0.000 0.001 0.000 0.000 0.000 0.001
66 highway = service 0 3682 13 0 5 0 0 0 45 0.000 0.983 0.003 0.000 0.001 0.000 0.000 0.000 0.012
67 highway = track 3 264 0 0 0 0 0 0 1 0.011 0.985 0.000 0.000 0.000 0.000 0.000 0.000 0.004
68 type = associatedStreet 0 3845 5 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 33 2129 62 0 1 0 2 0 57 0.014 0.932 0.027 0.000 0.000 0.000 0.001 0.000 0.025
71 bridge = * 19 1308 4 0 0 2 0 0 1 0.014 0.981 0.003 0.000 0.000 0.001 0.000 0.000 0.001
72 # public_transport 2898 45823 495 0 30 37 5 1 137 0.059 0.927 0.010 0.000 0.001 0.001 0.000 0.000 0.003
73 highway = bus_stop 1704 17078 277 0 8 7 1 0 23 0.089 0.894 0.015 0.000 0.000 0.000 0.000 0.000 0.001
74 type = route 1 153 6 0 0 0 0 0 0 0.006 0.956 0.037 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 15 660 1 0 0 0 0 0 22 0.021 0.946 0.001 0.000 0.000 0.000 0.000 0.000 0.032
76 type = disused:route 0 0 0 0 0 6 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
77 type = public_transport 37 1059 2 0 0 0 0 0 3 0.034 0.962 0.002 0.000 0.000 0.000 0.000 0.000 0.003
78 building = train_station 17 231 2 0 0 0 0 0 0 0.068 0.924 0.008 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 2 31 0 0 0 0 0 0 0 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 9 216 1 0 0 0 0 0 0 0.040 0.956 0.004 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 1 22 5 0 0 0 0 0 1 0.034 0.759 0.172 0.000 0.000 0.000 0.000 0.000 0.034
82 public_transport = * 2435 27190 405 0 9 10 1 0 80 0.081 0.902 0.013 0.000 0.000 0.000 0.000 0.000 0.003
83 route = * 52 13586 16 0 21 23 4 1 24 0.004 0.990 0.001 0.000 0.002 0.002 0.000 0.000 0.002
84 route_master = * 15 660 1 0 0 2 0 0 20 0.021 0.946 0.001 0.000 0.000 0.003 0.000 0.000 0.029
85 railway = * 195 3087 72 0 0 3 0 0 5 0.058 0.918 0.021 0.000 0.000 0.001 0.000 0.000 0.001
86 aeroway = * 22 161 4 0 0 0 0 0 1 0.117 0.856 0.021 0.000 0.000 0.000 0.000 0.000 0.005
87 # industrial 645 6189 53 92 14 6 3 3 185 0.090 0.861 0.007 0.013 0.002 0.001 0.000 0.000 0.026
88 landuse = industrial 331 4545 29 18 8 5 2 0 86 0.066 0.905 0.006 0.004 0.002 0.001 0.000 0.000 0.017
89 building = industrial 235 1469 17 11 5 1 0 3 90 0.128 0.802 0.009 0.006 0.003 0.001 0.000 0.002 0.049
90 building = warehouse 74 225 7 1 2 0 1 0 9 0.232 0.705 0.022 0.003 0.006 0.000 0.003 0.000 0.028
91 office = construction_company 3 35 0 0 0 0 0 0 2 0.075 0.875 0.000 0.000 0.000 0.000 0.000 0.000 0.050
92 industrial = * 30 508 3 62 0 3 0 0 39 0.047 0.788 0.005 0.096 0.000 0.005 0.000 0.000 0.060
93 # infrastructure 3620 8804 148 924 86 40 3 0 687 0.253 0.615 0.010 0.065 0.006 0.003 0.000 0.000 0.048
94 amenity = fuel 208 77 0 836 0 26 0 0 8 0.180 0.067 0.000 0.724 0.000 0.023 0.000 0.000 0.007
95 building = service 1708 465 28 59 18 2 1 0 337 0.652 0.178 0.011 0.023 0.007 0.001 0.000 0.000 0.129
96 barrier = * 347 4308 42 4 21 1 0 0 33 0.073 0.906 0.009 0.001 0.004 0.000 0.000 0.000 0.007
97 power = * 2654 3078 71 5 26 10 2 0 328 0.430 0.499 0.011 0.001 0.004 0.002 0.000 0.000 0.053
98 substation = * 1912 1305 11 57 10 3 0 0 299 0.532 0.363 0.003 0.016 0.003 0.001 0.000 0.000 0.083
99 pipeline = * 102 99 2 56 2 0 0 0 61 0.317 0.307 0.006 0.174 0.006 0.000 0.000 0.000 0.189
100 man_made = * 135 1840 21 19 40 3 0 0 194 0.060 0.817 0.009 0.008 0.018 0.001 0.000 0.000 0.086
101 embankment = * 2 277 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 55 4025 149 8 50 0 3 0 32 0.013 0.931 0.034 0.002 0.012 0.000 0.001 0.000 0.007
103 amenity = place_of_worship 47 2710 76 3 15 0 3 0 18 0.016 0.944 0.026 0.001 0.005 0.000 0.001 0.000 0.006
104 amenity = monastery 0 27 0 0 0 0 0 0 1 0.000 0.964 0.000 0.000 0.000 0.000 0.000 0.000 0.036
105 amenity = grave_yard 1 45 2 0 0 0 0 0 0 0.021 0.938 0.042 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 1504 24 3 6 0 0 0 3 0.000 0.977 0.016 0.002 0.004 0.000 0.000 0.000 0.002
107 building = cathedral 0 32 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 24 267 6 1 4 0 0 0 4 0.078 0.873 0.020 0.003 0.013 0.000 0.000 0.000 0.013
109 religion = * 52 3809 133 7 48 0 2 0 29 0.013 0.934 0.033 0.002 0.012 0.000 0.000 0.000 0.007
110 cemetery = * 1 46 3 0 0 0 0 0 2 0.019 0.885 0.058 0.000 0.000 0.000 0.000 0.000 0.038
111 # education 474 6490 120 7 10 2 1 1 81 0.066 0.903 0.017 0.001 0.001 0.000 0.000 0.000 0.011
112 landuse = education 4 819 1 0 0 0 0 0 1 0.005 0.993 0.001 0.000 0.000 0.000 0.000 0.000 0.001
113 amenity = university 1 196 5 0 0 0 0 0 3 0.005 0.956 0.024 0.000 0.000 0.000 0.000 0.000 0.015
114 amenity = college 2 323 19 0 0 0 0 1 2 0.006 0.931 0.055 0.000 0.000 0.000 0.000 0.003 0.006
115 amenity = school 304 1677 29 1 1 0 0 0 23 0.149 0.824 0.014 0.000 0.000 0.000 0.000 0.000 0.011
116 amenity = kindergarten 30 1831 12 2 2 1 0 0 17 0.016 0.966 0.006 0.001 0.001 0.001 0.000 0.000 0.009
117 amenity = arts_centre 47 215 6 0 1 0 0 0 2 0.173 0.793 0.022 0.000 0.004 0.000 0.000 0.000 0.007
118 amenity = music_school 3 91 1 3 0 0 0 0 1 0.030 0.919 0.010 0.030 0.000 0.000 0.000 0.000 0.010
119 building = university 15 146 7 0 0 0 0 0 0 0.089 0.869 0.042 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 4 103 9 0 0 0 0 0 3 0.034 0.866 0.076 0.000 0.000 0.000 0.000 0.000 0.025
121 building = school 69 729 11 1 2 0 1 0 3 0.085 0.893 0.013 0.001 0.002 0.000 0.001 0.000 0.004
122 building = kindergarten 1 557 4 0 4 0 0 0 4 0.002 0.977 0.007 0.000 0.007 0.000 0.000 0.000 0.007
123 building = dormitory 0 660 16 0 0 1 0 0 18 0.000 0.950 0.023 0.000 0.000 0.001 0.000 0.000 0.026
124 office = educational_institution 3 52 1 0 0 0 0 0 3 0.051 0.881 0.017 0.000 0.000 0.000 0.000 0.000 0.051
125 faculty = * 0 31 0 0 0 0 0 0 2 0.000 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.061
126 # healthcare 1241 4146 57 1741 30 9 1 5 128 0.169 0.563 0.008 0.237 0.004 0.001 0.000 0.001 0.017
127 amenity = hospital 28 603 9 0 2 0 0 0 3 0.043 0.935 0.014 0.000 0.003 0.000 0.000 0.000 0.005
128 amenity = pharmacy 105 875 16 1672 1 8 1 1 47 0.039 0.321 0.006 0.613 0.000 0.003 0.000 0.000 0.017
129 amenity = clinic 86 666 18 16 3 0 0 0 10 0.108 0.834 0.023 0.020 0.004 0.000 0.000 0.000 0.013
130 amenity = doctors 86 811 1 10 5 1 0 4 7 0.093 0.877 0.001 0.011 0.005 0.001 0.000 0.004 0.008
131 amenity = dentist 22 368 2 17 2 0 0 0 13 0.052 0.868 0.005 0.040 0.005 0.000 0.000 0.000 0.031
132 amenity = veterinary 21 200 0 13 10 0 0 0 6 0.084 0.800 0.000 0.052 0.040 0.000 0.000 0.000 0.024
133 building = hospital 23 427 8 3 5 0 0 0 7 0.049 0.903 0.017 0.006 0.011 0.000 0.000 0.000 0.015
134 building = clinic 0 36 2 0 0 0 0 0 0 0.000 0.947 0.053 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 867 327 4 3 2 0 0 0 30 0.703 0.265 0.003 0.002 0.002 0.000 0.000 0.000 0.024
136 healthcare = * 240 2786 32 1686 16 9 1 4 66 0.050 0.576 0.007 0.348 0.003 0.002 0.000 0.001 0.014
137 # government 781 8249 146 382 31 10 2 6 147 0.080 0.846 0.015 0.039 0.003 0.001 0.000 0.001 0.015
138 amenity = fire_station 2 348 2 0 2 0 0 0 6 0.006 0.967 0.006 0.000 0.006 0.000 0.000 0.000 0.017
139 amenity = ranger_station 1 124 5 2 4 0 0 0 0 0.007 0.912 0.037 0.015 0.029 0.000 0.000 0.000 0.000
140 amenity = townhall 8 569 5 1 7 0 0 0 10 0.013 0.948 0.008 0.002 0.012 0.000 0.000 0.000 0.017
141 amenity = post_office 91 985 31 360 0 4 1 0 18 0.061 0.661 0.021 0.242 0.000 0.003 0.001 0.000 0.012
142 amenity = post_box 0 12 3 0 0 0 0 0 1 0.000 0.750 0.188 0.000 0.000 0.000 0.000 0.000 0.062
143 amenity = police 6 706 12 0 0 1 0 1 11 0.008 0.958 0.016 0.000 0.000 0.001 0.000 0.001 0.015
144 amenity = prison 0 52 0 0 0 0 0 0 2 0.000 0.963 0.000 0.000 0.000 0.000 0.000 0.000 0.037
145 amenity = courthouse 29 108 1 0 0 0 0 0 1 0.209 0.777 0.007 0.000 0.000 0.000 0.000 0.000 0.007
146 amenity = customs 0 13 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 13 7 0 0 0 0 0 0 0 0.650 0.350 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 4 515 8 0 1 0 0 0 10 0.007 0.957 0.015 0.000 0.002 0.000 0.000 0.000 0.019
149 amenity = theatre 6 68 3 0 0 0 0 0 0 0.078 0.883 0.039 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 18 123 3 3 1 0 0 0 2 0.120 0.820 0.020 0.020 0.007 0.000 0.000 0.000 0.013
151 amenity = community_centre 306 508 8 2 9 0 0 0 25 0.357 0.592 0.009 0.002 0.010 0.000 0.000 0.000 0.029
152 amenity = social_facility 1 200 1 0 3 0 0 0 1 0.005 0.971 0.005 0.000 0.015 0.000 0.000 0.000 0.005
153 amenity = public_building 8 65 0 0 0 0 0 0 0 0.110 0.890 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 14 138 2 4 0 1 0 0 0 0.088 0.868 0.013 0.025 0.000 0.006 0.000 0.000 0.000
155 amenity = vehicle_inspection 2 111 0 2 0 0 0 0 0 0.017 0.965 0.000 0.017 0.000 0.000 0.000 0.000 0.000
156 office = government 147 1879 14 2 2 2 1 2 39 0.070 0.900 0.007 0.001 0.001 0.001 0.000 0.001 0.019
157 office = diplomatic 0 73 1 0 0 1 0 0 0 0.000 0.973 0.013 0.000 0.000 0.013 0.000 0.000 0.000
158 office = newspaper 6 58 17 0 0 0 0 0 0 0.074 0.716 0.210 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 2 136 0 0 0 0 0 0 1 0.014 0.978 0.000 0.000 0.000 0.000 0.000 0.000 0.007
160 office = forestry 0 61 2 0 0 0 0 0 0 0.000 0.968 0.032 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 50 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 9 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 4 52 1 0 0 1 0 0 3 0.066 0.852 0.016 0.000 0.000 0.016 0.000 0.000 0.049
164 office = notary 0 44 2 0 0 0 0 0 1 0.000 0.936 0.043 0.000 0.000 0.000 0.000 0.000 0.021
165 building = public 35 332 7 6 3 0 0 0 2 0.091 0.862 0.018 0.016 0.008 0.000 0.000 0.000 0.005
166 landuse = military 39 325 8 0 1 0 0 0 3 0.104 0.864 0.021 0.000 0.003 0.000 0.000 0.000 0.008
167 government = * 65 852 6 0 1 0 0 0 29 0.068 0.894 0.006 0.000 0.001 0.000 0.000 0.000 0.030
168 military = * 68 869 12 0 0 0 0 3 12 0.071 0.901 0.012 0.000 0.000 0.000 0.000 0.003 0.012
169 embassy = * 0 53 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 73 0 0 0 1 0 0 0 0.000 0.986 0.000 0.000 0.000 0.014 0.000 0.000 0.000
171 # bank 2344 85 5 1358 5 5 0 0 8 0.615 0.022 0.001 0.356 0.001 0.001 0.000 0.000 0.002
172 amenity = atm 956 57 2 546 1 1 0 0 0 0.612 0.036 0.001 0.349 0.001 0.001 0.000 0.000 0.000
173 amenity = bank 1273 24 3 720 4 3 0 0 7 0.626 0.012 0.001 0.354 0.002 0.001 0.000 0.000 0.003
174 amenity = bureau_de_change 115 4 0 92 0 1 0 0 1 0.540 0.019 0.000 0.432 0.000 0.005 0.000 0.000 0.005
175 # tourism 1017 16363 593 109 223 31 119 5 352 0.054 0.870 0.032 0.006 0.012 0.002 0.006 0.000 0.019
176 building = bunker 19 270 2 0 0 0 0 1 7 0.064 0.903 0.007 0.000 0.000 0.000 0.000 0.003 0.023
177 building = ruins 16 151 7 0 0 0 0 0 11 0.086 0.816 0.038 0.000 0.000 0.000 0.000 0.000 0.059
178 amenity = fountain 5 44 3 0 0 0 0 0 1 0.094 0.830 0.057 0.000 0.000 0.000 0.000 0.000 0.019
179 tourism = * 693 10487 343 103 157 25 102 2 208 0.057 0.865 0.028 0.008 0.013 0.002 0.008 0.000 0.017
180 historic = * 338 6741 274 9 66 6 17 2 122 0.045 0.890 0.036 0.001 0.009 0.001 0.002 0.000 0.016
181 memorial = * 108 3052 93 3 52 2 11 0 96 0.032 0.893 0.027 0.001 0.015 0.001 0.003 0.000 0.028
182 ruins = * 20 268 2 0 0 1 0 0 2 0.068 0.915 0.007 0.000 0.000 0.003 0.000 0.000 0.007
183 information = * 29 1188 41 16 6 0 0 0 100 0.021 0.861 0.030 0.012 0.004 0.000 0.000 0.000 0.072
184 attraction = * 28 164 8 0 3 0 0 0 5 0.135 0.788 0.038 0.000 0.014 0.000 0.000 0.000 0.024
185 artwork_type = * 140 1083 71 3 14 6 15 0 29 0.103 0.796 0.052 0.002 0.010 0.004 0.011 0.000 0.021
186 # sport 217 2485 24 149 10 8 0 0 37 0.074 0.848 0.008 0.051 0.003 0.003 0.000 0.000 0.013
187 amenity = sanatorium 3 96 0 8 0 0 0 0 0 0.028 0.897 0.000 0.075 0.000 0.000 0.000 0.000 0.000
188 leisure = * 203 2361 24 133 10 8 0 0 36 0.073 0.851 0.009 0.048 0.004 0.003 0.000 0.000 0.013
189 sport = * 67 765 9 115 4 1 0 0 14 0.069 0.785 0.009 0.118 0.004 0.001 0.000 0.000 0.014
190 resort = * 8 177 0 7 1 0 0 0 1 0.041 0.912 0.000 0.036 0.005 0.000 0.000 0.000 0.005
191 # office 662 4315 25 90 24 11 2 1 108 0.126 0.824 0.005 0.017 0.005 0.002 0.000 0.000 0.021
192 office = * 662 4315 25 90 24 11 2 1 108 0.126 0.824 0.005 0.017 0.005 0.002 0.000 0.000 0.021
193 # amenity 3769 2571 356 16263 3548 1018 679 245 12858 0.091 0.062 0.009 0.394 0.086 0.025 0.016 0.006 0.311
194 amenity = cafe 208 121 39 979 310 48 65 26 882 0.078 0.045 0.015 0.366 0.116 0.018 0.024 0.010 0.329
195 amenity = fast_food 43 46 12 391 86 15 27 9 338 0.044 0.048 0.012 0.404 0.089 0.016 0.028 0.009 0.350
196 amenity = restaurant 61 45 11 243 66 8 15 4 193 0.094 0.070 0.017 0.376 0.102 0.012 0.023 0.006 0.299
197 amenity = bar 53 22 5 138 70 6 14 6 197 0.104 0.043 0.010 0.270 0.137 0.012 0.027 0.012 0.386
198 shop = convenience 934 290 86 3942 546 456 63 36 1676 0.116 0.036 0.011 0.491 0.068 0.057 0.008 0.004 0.209
199 shop = clothes 77 124 9 346 141 12 19 12 545 0.060 0.096 0.007 0.269 0.110 0.009 0.015 0.009 0.424
200 shop = car_repair 16 50 3 320 117 14 35 20 716 0.012 0.039 0.002 0.248 0.091 0.011 0.027 0.015 0.555
201 shop = hairdresser 56 29 7 416 165 5 29 4 530 0.045 0.023 0.006 0.335 0.133 0.004 0.023 0.003 0.427
202 shop = chemist 2 8 0 1261 8 1 7 1 52 0.001 0.006 0.000 0.941 0.006 0.001 0.005 0.001 0.039
203 shop = supermarket 361 45 5 436 50 143 4 4 158 0.299 0.037 0.004 0.362 0.041 0.119 0.003 0.003 0.131
204 shop = car_parts 3 31 3 423 132 8 16 4 398 0.003 0.030 0.003 0.416 0.130 0.008 0.016 0.004 0.391
205 shop = furniture 28 27 4 339 82 22 12 10 322 0.033 0.032 0.005 0.401 0.097 0.026 0.014 0.012 0.381
206 shop = hardware 23 35 5 264 115 6 18 7 328 0.029 0.044 0.006 0.330 0.144 0.007 0.022 0.009 0.409
207 shop = kiosk 46 90 3 124 8 5 10 0 131 0.110 0.216 0.007 0.297 0.019 0.012 0.024 0.000 0.314
208 shop = doityourself 53 41 4 240 87 4 11 6 393 0.063 0.049 0.005 0.286 0.104 0.005 0.013 0.007 0.468
209 shop = pet 40 30 2 149 59 11 9 3 313 0.065 0.049 0.003 0.242 0.096 0.018 0.015 0.005 0.508
210 shop = florist 24 11 2 262 58 6 13 4 216 0.040 0.018 0.003 0.440 0.097 0.010 0.022 0.007 0.362
211 shop = beauty 23 11 3 125 78 4 16 7 296 0.041 0.020 0.005 0.222 0.139 0.007 0.028 0.012 0.526
212 shop = mobile_phone 257 28 0 81 19 87 1 1 86 0.459 0.050 0.000 0.145 0.034 0.155 0.002 0.002 0.154
213 shop = shoes 27 13 0 84 16 0 7 2 95 0.111 0.053 0.000 0.344 0.066 0.000 0.029 0.008 0.389
214 shop = newsagent 156 219 53 28 1 54 0 2 47 0.279 0.391 0.095 0.050 0.002 0.096 0.000 0.004 0.084
215 shop = electronics 99 11 1 97 48 2 10 10 155 0.229 0.025 0.002 0.224 0.111 0.005 0.023 0.023 0.358
216 shop = alcohol 12 17 3 367 46 5 6 2 151 0.020 0.028 0.005 0.603 0.076 0.008 0.010 0.003 0.248
217 shop = jewelry 61 10 2 231 18 0 9 0 44 0.163 0.027 0.005 0.616 0.048 0.000 0.024 0.000 0.117
218 shop = mall 28 37 2 177 35 6 6 3 135 0.065 0.086 0.005 0.413 0.082 0.014 0.014 0.007 0.315
219 shop = butcher 28 19 8 256 65 3 14 5 174 0.049 0.033 0.014 0.448 0.114 0.005 0.024 0.009 0.304
220 shop = cosmetics 7 8 0 86 45 9 12 3 120 0.024 0.028 0.000 0.297 0.155 0.031 0.041 0.010 0.414
221 craft = shoemaker 1 4 0 156 16 4 3 0 65 0.004 0.016 0.000 0.627 0.064 0.016 0.012 0.000 0.261
222 amenity = * 217 642 18 1139 237 25 37 14 988 0.065 0.194 0.005 0.343 0.071 0.008 0.011 0.004 0.298
223 shop = * 831 475 71 3182 833 50 192 40 3113 0.095 0.054 0.008 0.362 0.095 0.006 0.022 0.005 0.354
224 clothes = * 7 20 2 94 19 2 6 3 111 0.027 0.076 0.008 0.356 0.072 0.008 0.023 0.011 0.420
225 club = * 10 42 1 30 10 1 0 0 53 0.068 0.286 0.007 0.204 0.068 0.007 0.000 0.000 0.361
226 # building 3334 9933 366 4991 1224 251 38 23 6523 0.125 0.372 0.014 0.187 0.046 0.009 0.001 0.001 0.244
227 building = yes 2485 8117 217 3435 895 124 24 17 4576 0.125 0.408 0.011 0.173 0.045 0.006 0.001 0.001 0.230
228 building = retail 388 121 36 914 178 105 8 2 503 0.172 0.054 0.016 0.405 0.079 0.047 0.004 0.001 0.223
229 building = commercial 46 177 3 142 41 10 1 0 238 0.070 0.269 0.005 0.216 0.062 0.015 0.002 0.000 0.362
230 building = office 22 198 4 42 18 0 1 1 91 0.058 0.525 0.011 0.111 0.048 0.000 0.003 0.003 0.241
231 building = house 89 83 7 45 17 0 0 1 296 0.165 0.154 0.013 0.084 0.032 0.000 0.000 0.002 0.550
232 building = apartments 39 151 11 20 6 1 1 0 86 0.124 0.479 0.035 0.063 0.019 0.003 0.003 0.000 0.273
233 building = residential 24 50 6 16 3 0 0 0 183 0.085 0.177 0.021 0.057 0.011 0.000 0.000 0.000 0.649
234 building = construction 16 64 1 14 1 3 0 1 4 0.154 0.615 0.010 0.135 0.010 0.029 0.000 0.010 0.038
235 building = kiosk 21 58 46 17 2 0 0 0 45 0.111 0.307 0.243 0.090 0.011 0.000 0.000 0.000 0.238
236 building = * 188 724 32 282 45 3 2 1 408 0.112 0.430 0.019 0.167 0.027 0.002 0.001 0.001 0.242
237 building:part = * 8 88 2 38 15 5 0 1 54 0.038 0.417 0.009 0.180 0.071 0.024 0.000 0.005 0.256
238 entrance = * 8 115 1 31 4 0 1 0 39 0.040 0.578 0.005 0.156 0.020 0.000 0.005 0.000 0.196
239 # other 46 132 5 60 49 1 0 0 329 0.074 0.212 0.008 0.096 0.079 0.002 0.000 0.000 0.529
240 # TOTAL 30011 298549 2672 22739 4873 1342 861 282 21853 0.078 0.779 0.007 0.059 0.013 0.004 0.002 0.001 0.057

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1687 1686 1686 0.999 0.999 1452 1451 1447 0.999 0.997
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 64 64 64 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 215 215 215 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1303 1303 1303 1.000 1.000 1196 1196 1193 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 ::label = * 75 74 74 0.987 0.987 64 63 63 0.984 0.984
7 # place 48773 48771 48754 1.000 1.000 16955 16954 16785 1.000 0.990
8 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
9 place = town 371 371 371 1.000 1.000 187 187 187 1.000 1.000
10 place = village 4907 4907 4907 1.000 1.000 2179 2180 2166 1.000 0.994
11 place = hamlet 38486 38485 38483 1.000 1.000 13617 13616 13486 1.000 0.990
12 place = isolated_dwelling 1309 1309 1309 1.000 1.000 663 663 661 1.000 0.997
13 boundary = administrative 24014 24014 24014 1.000 1.000 16811 16811 16660 1.000 0.991
14 traffic_sign = city_limit 2110 2109 2094 1.000 0.992 956 955 946 0.999 0.990
15 admin_level = * 22403 22403 22403 1.000 1.000 15492 15492 15345 1.000 0.991
16 # allotments 3753 3694 3696 0.984 0.985 2570 2516 2551 0.979 0.993
17 place = allotments 3342 3342 3341 1.000 1.000 2196 2196 2229 1.000 1.015
18 landuse = allotments 3323 3264 3267 0.982 0.983 2273 2219 2257 0.976 0.993
19 allotments = * 307 306 306 0.997 0.997 294 293 293 0.997 0.997
20 # locality 12294 12212 12256 0.993 0.997 8618 8538 8662 0.991 1.005
21 place = locality 12203 12121 12165 0.993 0.997 8556 8476 8604 0.991 1.006
22 abandoned:place = * 3043 3042 3043 1.000 1.000 2246 2245 2241 1.000 0.998
23 # suburb 7783 7598 7468 0.976 0.960 5344 5186 5095 0.970 0.953
24 landuse = cemetery 1437 1392 1358 0.969 0.945 603 559 544 0.927 0.902
25 landuse = commercial 193 185 180 0.959 0.933 185 177 171 0.957 0.924
26 landuse = construction 146 135 133 0.925 0.911 141 131 130 0.929 0.922
27 landuse = farmland 80 62 57 0.775 0.713 64 56 52 0.875 0.812
28 landuse = farmyard 620 598 593 0.965 0.956 399 384 376 0.962 0.942
29 landuse = residential 865 858 850 0.992 0.983 803 796 792 0.991 0.986
30 landuse = retail 235 232 231 0.987 0.983 152 148 147 0.974 0.967
31 leisure = park 610 603 581 0.989 0.952 495 488 469 0.986 0.947
32 leisure = garden 73 72 70 0.986 0.959 50 49 49 0.980 0.980
33 amenity = marketplace 301 294 291 0.977 0.967 170 163 161 0.959 0.947
34 place = * 2245 2241 2206 0.998 0.983 1596 1593 1547 0.998 0.969
35 residential = * 700 695 688 0.993 0.983 654 649 644 0.992 0.985
36 landuse = * 1301 1250 1239 0.961 0.952 1145 1099 1098 0.960 0.959
37 # natural 4695 3021 2944 0.643 0.627 2849 2622 2581 0.920 0.906
38 place = island 7 7 7 1.000 1.000 7 7 7 1.000 1.000
39 place = islet 107 107 107 1.000 1.000 91 91 89 1.000 0.978
40 landuse = forest 336 331 320 0.985 0.952 313 309 302 0.987 0.965
41 leisure = nature_reserve 164 161 154 0.982 0.939 163 160 153 0.982 0.939
42 boundary = * 819 796 796 0.972 0.972 793 775 775 0.977 0.977
43 natural = * 3429 1790 1727 0.522 0.504 1681 1483 1454 0.882 0.865
44 ele = * 339 331 328 0.976 0.968 309 302 298 0.977 0.964
45 # water 26812 26692 26562 0.996 0.991 5726 5602 5571 0.978 0.973
46 waterway = drain 665 665 657 1.000 0.988 157 157 152 1.000 0.968
47 waterway = ditch 691 686 652 0.993 0.944 140 137 131 0.979 0.936
48 waterway = stream 7567 7555 7540 0.998 0.996 1263 1252 1248 0.991 0.988
49 waterway = river 12844 12828 12787 0.999 0.996 1738 1681 1680 0.967 0.967
50 waterway = canal 1076 1022 1015 0.950 0.943 161 151 147 0.938 0.913
51 type = waterway 2188 2181 2169 0.997 0.991 1906 1893 1894 0.993 0.994
52 type = watershed 2 2 1 1.000 0.500 2 2 1 1.000 0.500
53 natural = water 3179 3152 3136 0.992 0.986 2564 2534 2529 0.988 0.986
54 natural = spring 633 627 620 0.991 0.979 561 556 553 0.991 0.986
55 tunnel = * 6987 6961 6934 0.996 0.992 1850 1841 1844 0.995 0.997
56 waterway = * 45 45 44 1.000 0.978 36 36 35 1.000 0.972
57 water = * 3056 3034 3025 0.993 0.990 2470 2442 2442 0.989 0.989
58 # highway 109120 108915 108817 0.998 0.997 12616 12499 12714 0.991 1.008
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 1343 1343 1343 1.000 1.000 122 122 122 1.000 1.000
61 highway = primary 8451 8451 8451 1.000 1.000 528 528 529 1.000 1.002
62 highway = secondary 8505 8504 8500 1.000 0.999 787 786 787 0.999 1.000
63 highway = tertiary 12628 12619 12617 0.999 0.999 1761 1752 1765 0.995 1.002
64 highway = unclassified 2941 2936 2933 0.998 0.997 893 888 897 0.994 1.004
65 highway = residential 64771 64690 64681 0.999 0.999 10121 10055 10257 0.993 1.013
66 highway = service 3745 3695 3687 0.987 0.985 1744 1716 1730 0.984 0.992
67 highway = track 268 267 267 0.996 0.996 139 138 138 0.993 0.993
68 type = associatedStreet 3850 3850 3845 1.000 0.999 2153 2153 2168 1.000 1.007
69 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
70 highway = * 2284 2226 2163 0.975 0.947 1129 1112 1094 0.985 0.969
71 bridge = * 1334 1333 1329 0.999 0.996 486 485 482 0.998 0.992
72 # public_transport 49426 49258 48789 0.997 0.987 24040 23933 23872 0.996 0.993
73 highway = bus_stop 19098 19067 18797 0.998 0.984 8482 8463 8384 0.998 0.988
74 type = route 160 160 154 1.000 0.963 155 155 151 1.000 0.974
75 type = route_master 698 676 675 0.968 0.967 642 620 619 0.966 0.964
76 type = disused:route 6 6 6 1.000 1.000 6 6 6 1.000 1.000
77 type = public_transport 1101 1098 1096 0.997 0.995 640 637 633 0.995 0.989
78 building = train_station 250 250 248 1.000 0.992 228 228 227 1.000 0.996
79 building = transportation 33 33 33 1.000 1.000 33 33 32 1.000 0.970
80 amenity = bus_station 226 226 225 1.000 0.996 201 201 204 1.000 1.015
81 amenity = ferry_terminal 29 28 23 0.966 0.793 26 25 20 0.962 0.769
82 public_transport = * 30130 30041 29644 0.997 0.984 8355 8319 8247 0.996 0.987
83 route = * 13727 13681 13683 0.997 0.997 13661 13618 13630 0.997 0.998
84 route_master = * 698 678 677 0.971 0.970 642 622 621 0.969 0.967
85 railway = * 3362 3357 3285 0.999 0.977 1322 1319 1307 0.998 0.989
86 aeroway = * 188 187 183 0.995 0.973 171 171 169 1.000 0.988
87 # industrial 7190 6988 6949 0.972 0.966 5629 5428 5458 0.964 0.970
88 landuse = industrial 5024 4930 4907 0.981 0.977 4243 4153 4180 0.979 0.985
89 building = industrial 1831 1733 1724 0.946 0.942 1338 1244 1244 0.930 0.930
90 building = warehouse 319 308 302 0.966 0.947 214 203 203 0.949 0.949
91 office = construction_company 40 38 38 0.950 0.950 40 38 38 0.950 0.950
92 industrial = * 645 606 603 0.940 0.935 554 515 511 0.930 0.922
93 # infrastructure 14312 13539 13474 0.946 0.941 10001 9427 9516 0.943 0.952
94 amenity = fuel 1155 1147 1147 0.993 0.993 659 647 631 0.982 0.958
95 building = service 2618 2263 2252 0.864 0.860 1712 1492 1489 0.871 0.870
96 barrier = * 4756 4702 4681 0.989 0.984 3899 3845 3932 0.986 1.008
97 power = * 6174 5820 5773 0.943 0.935 4389 4227 4229 0.963 0.964
98 substation = * 3597 3288 3287 0.914 0.914 2967 2792 2792 0.941 0.941
99 pipeline = * 322 259 259 0.804 0.804 286 227 227 0.794 0.794
100 man_made = * 2252 2018 2037 0.896 0.905 1555 1350 1391 0.868 0.895
101 embankment = * 279 279 279 1.000 1.000 82 82 82 1.000 1.000
102 # religion 4322 4240 4138 0.981 0.957 2583 2503 2501 0.969 0.968
103 amenity = place_of_worship 2872 2839 2775 0.989 0.966 1914 1882 1900 0.983 0.993
104 amenity = monastery 28 27 27 0.964 0.964 27 26 26 0.963 0.963
105 amenity = grave_yard 48 48 46 1.000 0.958 40 40 37 1.000 0.925
106 building = church 1540 1531 1513 0.994 0.982 1102 1092 1126 0.991 1.022
107 building = cathedral 32 32 32 1.000 1.000 32 32 31 1.000 0.969
108 building = chapel 306 298 296 0.974 0.967 182 177 173 0.973 0.951
109 religion = * 4080 4003 3916 0.981 0.960 2417 2343 2359 0.969 0.976
110 cemetery = * 52 50 47 0.962 0.904 46 44 41 0.957 0.891
111 # education 7186 7094 6984 0.987 0.972 4915 4824 4903 0.981 0.998
112 landuse = education 825 824 823 0.999 0.998 815 814 815 0.999 1.000
113 amenity = university 205 202 197 0.985 0.961 190 187 183 0.984 0.963
114 amenity = college 347 344 326 0.991 0.939 316 313 301 0.991 0.953
115 amenity = school 2035 2011 1983 0.988 0.974 1482 1459 1464 0.984 0.988
116 amenity = kindergarten 1895 1876 1866 0.990 0.985 1258 1239 1336 0.985 1.062
117 amenity = arts_centre 271 268 263 0.989 0.970 169 166 167 0.982 0.988
118 amenity = music_school 99 98 97 0.990 0.980 71 70 71 0.986 1.000
119 building = university 168 168 161 1.000 0.958 162 162 155 1.000 0.957
120 building = college 119 116 107 0.975 0.899 102 99 92 0.971 0.902
121 building = school 816 811 801 0.994 0.982 655 651 651 0.994 0.994
122 building = kindergarten 570 562 562 0.986 0.986 378 370 387 0.979 1.024
123 building = dormitory 695 677 661 0.974 0.951 507 489 481 0.964 0.949
124 office = educational_institution 59 56 55 0.949 0.932 57 54 53 0.947 0.930
125 faculty = * 33 31 31 0.939 0.939 33 31 31 0.939 0.939
126 # healthcare 7358 7195 7172 0.978 0.975 3705 3452 3481 0.932 0.940
127 amenity = hospital 645 640 633 0.992 0.981 509 504 499 0.990 0.980
128 amenity = pharmacy 2726 2677 2662 0.982 0.977 1467 1339 1354 0.913 0.923
129 amenity = clinic 799 786 771 0.984 0.965 528 513 508 0.972 0.962
130 amenity = doctors 925 909 917 0.983 0.991 280 264 277 0.943 0.989
131 amenity = dentist 424 409 409 0.965 0.965 329 313 317 0.951 0.964
132 amenity = veterinary 250 234 244 0.936 0.976 178 157 167 0.882 0.938
133 building = hospital 473 461 458 0.975 0.968 340 328 328 0.965 0.965
134 building = clinic 38 38 36 1.000 0.947 33 33 34 1.000 1.030
135 emergency = * 1233 1201 1199 0.974 0.972 361 327 323 0.906 0.895
136 healthcare = * 4840 4754 4741 0.982 0.980 2684 2509 2530 0.935 0.943
137 # government 9754 9570 9459 0.981 0.970 6297 6132 6088 0.974 0.967
138 amenity = fire_station 360 352 352 0.978 0.978 226 218 210 0.965 0.929
139 amenity = ranger_station 136 132 131 0.971 0.963 129 124 124 0.961 0.961
140 amenity = townhall 600 583 585 0.972 0.975 493 476 478 0.966 0.970
141 amenity = post_office 1490 1472 1440 0.988 0.966 324 314 309 0.969 0.954
142 amenity = post_box 16 15 12 0.938 0.750 9 8 8 0.889 0.889
143 amenity = police 737 725 714 0.984 0.969 531 518 514 0.976 0.968
144 amenity = prison 54 52 52 0.963 0.963 51 49 49 0.961 0.961
145 amenity = courthouse 139 138 137 0.993 0.986 101 101 100 1.000 0.990
146 amenity = customs 13 13 13 1.000 1.000 13 13 13 1.000 1.000
147 amenity = mortuary 20 20 20 1.000 1.000 8 8 9 1.000 1.125
148 amenity = library 538 527 520 0.980 0.967 379 368 361 0.971 0.953
149 amenity = theatre 77 77 74 1.000 0.961 60 60 58 1.000 0.967
150 amenity = cinema 150 147 145 0.980 0.967 89 86 85 0.966 0.955
151 amenity = community_centre 858 824 825 0.960 0.962 416 390 399 0.938 0.959
152 amenity = social_facility 206 202 204 0.981 0.990 183 179 183 0.978 1.000
153 amenity = public_building 73 73 73 1.000 1.000 59 59 60 1.000 1.017
154 amenity = public_bath 159 159 157 1.000 0.987 46 44 41 0.957 0.891
155 amenity = vehicle_inspection 115 115 115 1.000 1.000 66 66 66 1.000 1.000
156 office = government 2088 2045 2034 0.979 0.974 1725 1681 1683 0.974 0.976
157 office = diplomatic 75 75 74 1.000 0.987 72 72 72 1.000 1.000
158 office = newspaper 81 81 64 1.000 0.790 80 80 63 1.000 0.787
159 office = research 139 138 138 0.993 0.993 127 126 127 0.992 1.000
160 office = forestry 63 63 61 1.000 0.968 52 52 50 1.000 0.962
161 office = energy_supplier 50 50 50 1.000 1.000 49 49 49 1.000 1.000
162 office = utility 9 9 9 1.000 1.000 9 9 9 1.000 1.000
163 office = foundation 61 58 57 0.951 0.934 59 56 55 0.949 0.932
164 office = notary 47 46 44 0.979 0.936 38 37 36 0.974 0.947
165 building = public 385 380 376 0.987 0.977 316 311 307 0.984 0.972
166 landuse = military 376 372 365 0.989 0.971 336 332 325 0.988 0.967
167 government = * 953 923 918 0.969 0.963 766 736 737 0.961 0.962
168 military = * 964 949 940 0.984 0.975 673 666 661 0.990 0.982
169 embassy = * 53 53 53 1.000 1.000 51 51 52 1.000 1.020
170 diplomatic = * 74 74 74 1.000 1.000 71 71 72 1.000 1.014
171 # bank 3810 3797 3797 0.997 0.997 380 359 366 0.945 0.963
172 amenity = atm 1563 1562 1561 0.999 0.999 108 98 95 0.907 0.880
173 amenity = bank 2034 2023 2024 0.995 0.995 270 260 268 0.963 0.993
174 amenity = bureau_de_change 213 212 212 0.995 0.995 66 61 63 0.924 0.955
175 # tourism 18812 18232 17748 0.969 0.943 13219 12700 12475 0.961 0.944
176 building = bunker 299 291 290 0.973 0.970 174 172 170 0.989 0.977
177 building = ruins 185 174 167 0.941 0.903 155 145 136 0.935 0.877
178 amenity = fountain 53 52 49 0.981 0.925 45 44 41 0.978 0.911
179 tourism = * 12120 11753 11467 0.970 0.946 8596 8261 8173 0.961 0.951
180 historic = * 7575 7385 7162 0.975 0.945 5541 5372 5208 0.970 0.940
181 memorial = * 3417 3269 3217 0.957 0.941 2723 2593 2553 0.952 0.938
182 ruins = * 293 291 289 0.993 0.986 233 231 224 0.991 0.961
183 information = * 1380 1274 1239 0.923 0.898 552 489 459 0.886 0.832
184 attraction = * 208 200 195 0.962 0.938 174 166 164 0.954 0.943
185 artwork_type = * 1361 1318 1246 0.968 0.916 1064 1022 962 0.961 0.904
186 # sport 2930 2883 2869 0.984 0.979 2024 1970 1970 0.973 0.973
187 amenity = sanatorium 107 107 107 1.000 1.000 101 100 101 0.990 1.000
188 leisure = * 2775 2729 2715 0.983 0.978 1920 1868 1868 0.973 0.973
189 sport = * 975 957 952 0.982 0.976 658 638 638 0.970 0.970
190 resort = * 194 192 193 0.990 0.995 184 182 183 0.989 0.995
191 # office 5238 5105 5103 0.975 0.974 3871 3731 3722 0.964 0.962
192 office = * 5238 5105 5103 0.975 0.974 3871 3731 3722 0.964 0.962
193 # amenity 41307 24656 27414 0.597 0.664 17976 6526 7945 0.363 0.442
194 amenity = cafe 2678 1460 1692 0.545 0.632 1896 835 1016 0.440 0.536
195 amenity = fast_food 967 534 590 0.552 0.610 521 207 241 0.397 0.463
196 amenity = restaurant 646 383 427 0.593 0.661 551 308 344 0.559 0.624
197 amenity = bar 511 238 295 0.466 0.577 464 204 256 0.440 0.552
198 shop = convenience 8029 5771 6204 0.719 0.773 2641 1137 1383 0.431 0.524
199 shop = clothes 1285 587 712 0.457 0.554 778 242 318 0.311 0.409
200 shop = car_repair 1291 438 537 0.339 0.416 1013 229 317 0.226 0.313
201 shop = hairdresser 1241 542 675 0.437 0.544 848 270 364 0.318 0.429
202 shop = chemist 1340 1279 1281 0.954 0.956 85 45 45 0.529 0.529
203 shop = supermarket 1206 994 1039 0.824 0.862 347 200 215 0.576 0.620
204 shop = car_parts 1018 484 601 0.475 0.590 541 123 184 0.227 0.340
205 shop = furniture 846 432 508 0.511 0.600 442 154 183 0.348 0.414
206 shop = hardware 801 351 450 0.438 0.562 568 184 262 0.324 0.461
207 shop = kiosk 417 278 273 0.667 0.655 230 116 119 0.504 0.517
208 shop = doityourself 839 353 431 0.421 0.514 585 168 220 0.287 0.376
209 shop = pet 616 241 292 0.391 0.474 252 86 106 0.341 0.421
210 shop = florist 596 318 365 0.534 0.612 297 98 126 0.330 0.424
211 shop = beauty 563 182 248 0.323 0.440 508 172 223 0.339 0.439
212 shop = mobile_phone 560 454 473 0.811 0.845 116 33 46 0.284 0.397
213 shop = shoes 244 131 142 0.537 0.582 145 55 66 0.379 0.455
214 shop = newsagent 560 510 460 0.911 0.821 59 39 42 0.661 0.712
215 shop = electronics 433 220 267 0.508 0.617 267 79 118 0.296 0.442
216 shop = alcohol 609 410 449 0.673 0.737 209 76 98 0.364 0.469
217 shop = jewelry 375 313 320 0.835 0.853 81 40 43 0.494 0.531
218 shop = mall 429 256 286 0.597 0.667 348 186 209 0.534 0.601
219 shop = butcher 572 328 376 0.573 0.657 231 95 113 0.411 0.489
220 shop = cosmetics 290 122 158 0.421 0.545 163 62 84 0.380 0.515
221 craft = shoemaker 249 168 181 0.675 0.727 68 19 31 0.279 0.456
222 amenity = * 3317 2078 2274 0.626 0.686 2131 1162 1276 0.545 0.599
223 shop = * 8787 4801 5411 0.546 0.616 4561 1657 2008 0.363 0.440
224 clothes = * 264 131 145 0.496 0.549 185 61 70 0.330 0.378
225 club = * 147 84 93 0.571 0.633 134 73 83 0.545 0.619
226 # building 26683 18913 19756 0.709 0.740 15754 10075 10666 0.640 0.677
227 building = yes 19890 14402 15073 0.724 0.758 11968 7913 8357 0.661 0.698
228 building = retail 2255 1572 1708 0.697 0.757 1286 678 810 0.527 0.630
229 building = commercial 658 379 416 0.576 0.632 604 328 362 0.543 0.599
230 building = office 377 267 281 0.708 0.745 356 246 260 0.691 0.730
231 building = house 538 224 235 0.416 0.437 384 192 205 0.500 0.534
232 building = apartments 315 223 217 0.708 0.689 285 196 190 0.688 0.667
233 building = residential 282 96 93 0.340 0.330 215 87 85 0.405 0.395
234 building = construction 104 98 99 0.942 0.952 103 97 98 0.942 0.951
235 building = kiosk 189 142 98 0.751 0.519 60 29 30 0.483 0.500
236 building = * 1685 1231 1243 0.731 0.738 1203 865 873 0.719 0.726
237 building:part = * 211 141 155 0.668 0.735 199 133 147 0.668 0.739
238 entrance = * 199 156 158 0.784 0.794 167 128 131 0.766 0.784
239 # other 622 244 288 0.392 0.463 547 202 235 0.369 0.430
240 # TOTAL 383182 356174 357796 0.930 0.934 132813 114097 115480 0.859 0.869

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 122764 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 121474 0 0 0 0 0 0 2 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25562 0 0 0 0 0 0 0 6 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 8463 125453 1 0 0 0 0 0 15 149 0.063 0.936 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
4 addr:place 2401 37299 0 0 0 1 0 0 0 91 0.060 0.937 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.002
5 addr:street 180 946946 264 0 149 22 0 31 206 603 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 628 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 732 2290 1 0 0 0 0 0 4 634 0.200 0.626 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.173
8 to 714 2327 4 0 0 0 0 0 4 516 0.200 0.653 0.001 0.000 0.000 0.000 0.000 0.000 0.001 0.145
9 via 12 1709 1 0 0 0 0 0 0 74 0.007 0.952 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.041
10 destination 554 4136 18 0 0 6 0 0 6 402 0.108 0.807 0.004 0.000 0.000 0.001 0.000 0.000 0.001 0.078
11 destination:backward 28 446 0 0 0 0 0 0 0 39 0.055 0.869 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.076
12 destination:forward 43 475 0 0 0 0 0 0 0 26 0.079 0.873 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.048
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 122764 122764 122764 122764 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 121476 121476 121474 121474 1.000 1.000 1.000 128 128 127 127 1.000 0.992 0.992
2 addr:subdistrict 25568 25562 25562 25562 1.000 1.000 1.000 751 750 750 748 0.999 0.999 0.996
3 addr:city 134081 133932 133917 133916 0.999 0.999 0.999 2397 2374 2373 2365 0.990 0.990 0.987
4 addr:place 39792 39701 39701 39701 0.998 0.998 0.998 1371 1323 1323 1316 0.965 0.965 0.960
5 addr:street 948401 947798 947412 947328 0.999 0.999 0.999 10129 9908 9869 10030 0.978 0.974 0.990
6 addr2:street 628 628 628 628 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3661 3027 3023 3022 0.827 0.826 0.825 517 395 394 400 0.764 0.762 0.774
8 to 3565 3049 3045 3041 0.855 0.854 0.853 552 419 418 425 0.759 0.757 0.770
9 via 1796 1722 1722 1721 0.959 0.959 0.958 80 67 67 68 0.838 0.838 0.850
10 destination 5122 4720 4714 4696 0.922 0.920 0.917 773 636 630 634 0.823 0.815 0.820
11 destination:backward 513 474 474 474 0.924 0.924 0.924 141 122 122 122 0.865 0.865 0.865
12 destination:forward 544 518 518 518 0.952 0.952 0.952 120 108 108 110 0.900 0.900 0.917
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 176 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 164 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 2 45091 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 369 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 2 4889 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 38434 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 1265 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1 22542 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1 22369 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 4 0 0 0 0 1 0 4 0.000 0.444 0.000 0.000 0.000 0.000 0.111 0.000 0.444
17 place = allotments 0 4 0 0 0 0 1 0 4 0.000 0.444 0.000 0.000 0.000 0.000 0.111 0.000 0.444
18 landuse = allotments 0 4 0 0 0 0 0 0 4 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1 11861 1 2 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 1 11779 1 2 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 3017 0 2 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
23 # suburb 4 89 0 58 0 0 0 0 6 0.025 0.567 0.000 0.369 0.000 0.000 0.000 0.000 0.038
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 22 0 2 0 0 0 0 0 0.000 0.917 0.000 0.083 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 4 44 0 55 0 0 0 0 1 0.038 0.423 0.000 0.529 0.000 0.000 0.000 0.000 0.010
35 residential = * 0 19 0 1 0 0 0 0 0 0.000 0.950 0.000 0.050 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
37 # natural 4 668 0 45 0 0 0 0 5 0.006 0.925 0.000 0.062 0.000 0.000 0.000 0.000 0.007
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 1 106 0 29 0 0 0 0 0 0.007 0.779 0.000 0.213 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 1 464 0 4 0 0 0 0 0 0.002 0.989 0.000 0.009 0.000 0.000 0.000 0.000 0.000
43 natural = * 2 79 0 9 0 0 0 0 5 0.021 0.832 0.000 0.095 0.000 0.000 0.000 0.000 0.053
44 ele = * 0 22 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 5 1 0 6 25 0 0 0 30 0.075 0.015 0.000 0.090 0.373 0.000 0.000 0.000 0.448
46 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 waterway = ditch 5 0 0 0 0 0 0 0 10 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.667
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 24 0 0 0 18 0.000 0.000 0.000 0.000 0.571 0.000 0.000 0.000 0.429
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1 0 0 0 10 0 0 0 22 0.030 0.000 0.000 0.000 0.303 0.000 0.000 0.000 0.667
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 1 0 8 0 0 0 0 0 0.000 0.111 0.000 0.889 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 7 0 1 0 0 0 0 8 0.000 0.438 0.000 0.062 0.000 0.000 0.000 0.000 0.500
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 6 0 0 0 0 0 0 6 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 8 0 3 0 0 0 0 0 0.000 0.727 0.000 0.273 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 8 0 2 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
227 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 12 0 0 0 0 1 0.000 0.000 0.000 0.923 0.000 0.000 0.000 0.000 0.077
240 # TOTAL 15 56796 1 134 25 0 1 0 53 0.000 0.996 0.000 0.002 0.000 0.000 0.000 0.000 0.001

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 176 176 176 1.000 1.000 4 4 4 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 164 164 164 1.000 1.000 4 4 4 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 45097 45097 45097 1.000 1.000 11 10 10 0.909 0.909
8 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
9 place = town 369 369 369 1.000 1.000 6 6 6 1.000 1.000
10 place = village 4891 4891 4891 1.000 1.000 8 8 8 1.000 1.000
11 place = hamlet 38438 38438 38438 1.000 1.000 6 5 5 0.833 0.833
12 place = isolated_dwelling 1265 1265 1265 1.000 1.000 4 4 4 1.000 1.000
13 boundary = administrative 22545 22545 22545 1.000 1.000 11 10 10 0.909 0.909
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 22372 22372 22372 1.000 1.000 11 10 10 0.909 0.909
16 # allotments 9 5 4 0.556 0.444 3 2 1 0.667 0.333
17 place = allotments 9 5 4 0.556 0.444 3 2 1 0.667 0.333
18 landuse = allotments 8 4 4 0.500 0.500 2 1 1 0.500 0.500
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 11866 11865 11864 1.000 1.000 7 6 6 0.857 0.857
21 place = locality 11784 11783 11782 1.000 1.000 7 6 6 0.857 0.857
22 abandoned:place = * 3019 3019 3019 1.000 1.000 5 4 4 0.800 0.800
23 # suburb 157 151 151 0.962 0.962 19 12 12 0.632 0.632
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 24 24 24 1.000 1.000 8 7 7 0.875 0.875
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 104 103 103 0.990 0.990 12 9 9 0.750 0.750
35 residential = * 20 20 20 1.000 1.000 6 6 6 1.000 1.000
36 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
37 # natural 722 717 717 0.993 0.993 13 9 9 0.692 0.692
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
40 landuse = forest 136 136 136 1.000 1.000 3 2 2 0.667 0.667
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 469 469 469 1.000 1.000 7 5 5 0.714 0.714
43 natural = * 95 90 90 0.947 0.947 5 2 2 0.400 0.400
44 ele = * 22 22 22 1.000 1.000 4 4 4 1.000 1.000
45 # water 67 12 37 0.179 0.552 6 3 4 0.500 0.667
46 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
47 waterway = ditch 15 5 5 0.333 0.333 1 1 1 1.000 1.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
50 waterway = canal 42 0 24 0.000 0.571 2 0 1 0.000 0.500
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 8 6 6 0.750 0.750 3 1 1 0.333 0.333
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 33 1 11 0.030 0.333 2 1 2 0.500 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 8 6 6 0.750 0.750 3 1 1 0.333 0.333
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 9 9 9 1.000 1.000 4 4 4 1.000 1.000
73 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 1 1 1 1.000 1.000 1 1 1 1.000 1.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
87 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
88 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 16 8 8 0.500 0.500 6 2 2 0.333 0.333
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
97 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
98 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 12 6 6 0.500 0.500 3 1 1 0.333 0.333
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 2 2 1.000 1.000 1 1 1 1.000 1.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
137 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 11 11 11 1.000 1.000 3 2 2 0.667 0.667
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
180 historic = * 10 10 10 1.000 1.000 2 1 1 0.500 0.500
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 3 2 2 0.667 0.667 3 2 2 0.667 0.667
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
227 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 13 12 12 0.923 0.923 2 1 1 0.500 0.500
240 # TOTAL 57025 56947 56970 0.999 0.999 43 22 22 0.512 0.512

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 57 0 4 0 0 0 0 0 0.000 0.934 0.000 0.066 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 48 0 3 0 0 0 0 0 0.000 0.941 0.000 0.059 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 2 952 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 2 881 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 2 933 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 23 0 7 0 0 0 0 0 0.000 0.767 0.000 0.233 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 22 0 6 0 0 0 0 0 0.000 0.786 0.000 0.214 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 47 0 1 0 0 0 0 0 0.000 0.979 0.000 0.021 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 42 0 1 0 0 0 0 0 0.000 0.977 0.000 0.023 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 2 955 0 11 0 0 0 0 0 0.002 0.987 0.000 0.011 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 61 61 61 1.000 1.000 4 3 3 0.750 0.750
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 1 1 1 1.000 1.000 1 1 1 1.000 1.000
11 place = hamlet 51 51 51 1.000 1.000 3 2 2 0.667 0.667
12 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
13 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 954 954 954 1.000 1.000 14 14 14 1.000 1.000
21 place = locality 883 883 883 1.000 1.000 14 14 14 1.000 1.000
22 abandoned:place = * 935 935 935 1.000 1.000 14 14 14 1.000 1.000
23 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
35 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 48 48 48 1.000 1.000 4 3 3 0.750 0.750
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 43 43 43 1.000 1.000 4 3 3 0.750 0.750
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 1 1 1 1.000 1.000 1 1 1 1.000 1.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 968 968 968 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 470 2894 1 4 5 1 0 0 0 0.139 0.857 0.000 0.001 0.001 0.000 0.000 0.000 0.000
17 place = allotments 467 2864 1 4 4 1 0 0 0 0.140 0.857 0.000 0.001 0.001 0.000 0.000 0.000 0.000
18 landuse = allotments 444 2764 0 3 3 1 0 0 0 0.138 0.860 0.000 0.001 0.001 0.000 0.000 0.000 0.000
19 allotments = * 4 32 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 22 1 1 1 0 0 0 143 0.000 0.131 0.006 0.006 0.006 0.000 0.000 0.000 0.851
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 1 0 0 0 5 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.833
26 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 3 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 21 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 1 0 1 0 0 0 0 135 0.000 0.007 0.000 0.007 0.000 0.000 0.000 0.000 0.985
37 # natural 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 9 0 5 0 0 0 0 9 0.000 0.391 0.000 0.217 0.000 0.000 0.000 0.000 0.391
73 highway = bus_stop 0 3 0 1 0 0 0 0 8 0.000 0.250 0.000 0.083 0.000 0.000 0.000 0.000 0.667
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 9 0 3 0 0 0 0 8 0.000 0.450 0.000 0.150 0.000 0.000 0.000 0.000 0.400
83 route = * 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 1 1 0 5 0 0 0 0 47 0.019 0.019 0.000 0.093 0.000 0.000 0.000 0.000 0.870
88 landuse = industrial 1 1 0 4 0 0 0 0 38 0.023 0.023 0.000 0.091 0.000 0.000 0.000 0.000 0.864
89 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 1 0 0 2 0 0 0 0 13 0.062 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.812
93 # infrastructure 16 29 0 75 1 1 0 0 515 0.025 0.046 0.000 0.118 0.002 0.002 0.000 0.000 0.808
94 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 8 23 0 3 1 0 0 0 53 0.091 0.261 0.000 0.034 0.011 0.000 0.000 0.000 0.602
97 power = * 0 7 0 1 0 0 0 0 453 0.000 0.015 0.000 0.002 0.000 0.000 0.000 0.000 0.983
98 substation = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 8 0 0 71 0 1 0 0 7 0.092 0.000 0.000 0.816 0.000 0.011 0.000 0.000 0.080
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 1 6 0 12 2 0 2 3 129 0.006 0.039 0.000 0.077 0.013 0.000 0.013 0.019 0.832
112 landuse = education 0 1 0 5 0 0 2 2 25 0.000 0.029 0.000 0.143 0.000 0.000 0.057 0.057 0.714
113 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
114 amenity = college 0 1 0 3 1 0 0 1 35 0.000 0.024 0.000 0.073 0.024 0.000 0.000 0.024 0.854
115 amenity = school 1 4 0 3 1 0 0 0 52 0.016 0.066 0.000 0.049 0.016 0.000 0.000 0.000 0.852
116 amenity = kindergarten 0 1 0 1 0 0 0 0 14 0.000 0.062 0.000 0.062 0.000 0.000 0.000 0.000 0.875
117 amenity = arts_centre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 2 0 1 0 0 0 0 63 0.000 0.030 0.000 0.015 0.000 0.000 0.000 0.000 0.955
127 amenity = hospital 0 1 0 1 0 0 0 0 46 0.000 0.021 0.000 0.021 0.000 0.000 0.000 0.000 0.958
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
130 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 2 0 1 0 0 0 0 39 0.000 0.048 0.000 0.024 0.000 0.000 0.000 0.000 0.929
137 # government 1 6 0 8 3 3 2 1 142 0.006 0.036 0.000 0.048 0.018 0.018 0.012 0.006 0.855
138 amenity = fire_station 0 2 0 3 2 1 0 0 13 0.000 0.095 0.000 0.143 0.095 0.048 0.000 0.000 0.619
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 1 0 2 0.000 0.000 0.000 0.250 0.000 0.000 0.250 0.000 0.500
141 amenity = post_office 0 0 0 1 0 0 0 0 42 0.000 0.000 0.000 0.023 0.000 0.000 0.000 0.000 0.977
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 2 0 0 0 1 0 0 15 0.000 0.111 0.000 0.000 0.000 0.056 0.000 0.000 0.833
144 amenity = prison 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = theatre 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
152 amenity = social_facility 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 2 1 1 2 1 40 0.000 0.000 0.000 0.043 0.021 0.021 0.043 0.021 0.851
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
166 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 2 1 1 1 1 31 0.000 0.000 0.000 0.054 0.027 0.027 0.027 0.027 0.838
168 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
180 historic = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 1 0 1 0 0 1 0 16 0.000 0.053 0.000 0.053 0.000 0.000 0.053 0.000 0.842
187 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 0 1 0 0 1 0 15 0.000 0.056 0.000 0.056 0.000 0.000 0.056 0.000 0.833
189 sport = * 0 0 0 1 0 0 1 0 10 0.000 0.000 0.000 0.083 0.000 0.000 0.083 0.000 0.833
190 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 1 0 0 0 0 16 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.941
192 office = * 0 0 0 1 0 0 0 0 16 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.941
193 # amenity 0 0 0 1 2 0 0 0 15 0.000 0.000 0.000 0.056 0.111 0.000 0.000 0.000 0.833
194 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 1 1 0 0 0 4 0.000 0.000 0.000 0.167 0.167 0.000 0.000 0.000 0.667
223 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 4 0 1 2 1 2 0 74 0.012 0.047 0.000 0.012 0.024 0.012 0.024 0.000 0.871
227 building = yes 1 3 0 1 1 1 2 0 59 0.015 0.044 0.000 0.015 0.015 0.015 0.029 0.000 0.868
228 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 1 0 0 1 0 0 0 2 0.000 0.250 0.000 0.000 0.250 0.000 0.000 0.000 0.500
237 building:part = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 481 2928 1 117 13 5 5 4 1049 0.104 0.636 0.000 0.025 0.003 0.001 0.001 0.001 0.228

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 2 2 2 1.000 1.000 2 2 2 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 1 1 1 1.000 1.000 1 1 1 1.000 1.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 3375 3370 3374 0.999 1.000 2299 2292 2335 0.997 1.016
17 place = allotments 3341 3337 3340 0.999 1.000 2277 2271 2314 0.997 1.016
18 landuse = allotments 3215 3212 3215 0.999 1.000 2264 2259 2306 0.998 1.019
19 allotments = * 36 36 36 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 168 24 24 0.143 0.143 162 20 20 0.123 0.123
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 6 0 1 0.000 0.167 6 0 1 0.000 0.167
26 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 3 3 3 1.000 1.000 3 3 3 1.000 1.000
30 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 leisure = garden 1 1 0 1.000 0.000 1 1 0 1.000 0.000
33 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 21 21 21 1.000 1.000 17 17 17 1.000 1.000
36 landuse = * 137 2 2 0.015 0.015 135 2 2 0.015 0.015
37 # natural 2 0 0 0.000 0.000 2 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
62 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 23 14 14 0.609 0.609 10 4 4 0.400 0.400
73 highway = bus_stop 12 4 4 0.333 0.333 7 2 2 0.286 0.286
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 4 4 4 1.000 1.000 2 2 2 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 20 12 12 0.600 0.600 7 2 2 0.286 0.286
83 route = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 # industrial 54 7 7 0.130 0.130 53 7 7 0.132 0.132
88 landuse = industrial 44 6 6 0.136 0.136 44 6 6 0.136 0.136
89 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 16 3 3 0.188 0.188 16 3 3 0.188 0.188
93 # infrastructure 637 121 122 0.190 0.192 538 120 121 0.223 0.225
94 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 building = service 2 0 0 0.000 0.000 2 0 0 0.000 0.000
96 barrier = * 88 34 35 0.386 0.398 84 33 34 0.393 0.405
97 power = * 461 8 8 0.017 0.017 366 8 8 0.022 0.022
98 substation = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
99 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 man_made = * 87 80 80 0.920 0.920 87 80 80 0.920 0.920
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 1 1 0.500 0.500 2 1 1 0.500 0.500
103 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 1 1 0.500 0.500 2 1 1 0.500 0.500
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 155 21 24 0.135 0.155 137 21 24 0.153 0.175
112 landuse = education 35 8 8 0.229 0.229 33 8 8 0.242 0.242
113 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
114 amenity = college 41 4 6 0.098 0.146 35 4 6 0.114 0.171
115 amenity = school 61 8 9 0.131 0.148 51 8 9 0.157 0.176
116 amenity = kindergarten 16 2 2 0.125 0.125 16 2 2 0.125 0.125
117 amenity = arts_centre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
118 amenity = music_school 4 0 0 0.000 0.000 3 0 0 0.000 0.000
119 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
120 building = college 3 0 0 0.000 0.000 3 0 0 0.000 0.000
121 building = school 10 1 1 0.100 0.100 9 1 1 0.111 0.111
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 66 3 3 0.045 0.045 63 3 3 0.048 0.048
127 amenity = hospital 48 2 2 0.042 0.042 47 2 2 0.043 0.043
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 7 1 1 0.143 0.143 7 1 1 0.143 0.143
130 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
136 healthcare = * 42 3 3 0.071 0.071 40 3 3 0.075 0.075
137 # government 166 20 22 0.120 0.133 162 20 21 0.123 0.130
138 amenity = fire_station 21 6 8 0.286 0.381 21 6 8 0.286 0.381
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 4 2 1 0.500 0.250 3 2 1 0.667 0.333
141 amenity = post_office 43 1 1 0.023 0.023 43 1 1 0.023 0.023
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 18 3 3 0.167 0.167 18 3 3 0.167 0.167
144 amenity = prison 2 1 1 0.500 0.500 2 1 1 0.500 0.500
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 amenity = theatre 2 1 1 0.500 0.500 1 1 1 1.000 1.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
152 amenity = social_facility 5 0 0 0.000 0.000 5 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 47 5 5 0.106 0.106 46 5 4 0.109 0.087
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 5 0 0 0.000 0.000 5 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 7 1 1 0.143 0.143 7 1 1 0.143 0.143
166 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 government = * 37 4 5 0.108 0.135 36 4 4 0.111 0.111
168 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 9 0 0 0.000 0.000 7 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 8 0 0 0.000 0.000 6 0 0 0.000 0.000
174 amenity = bureau_de_change 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 # tourism 2 1 1 0.500 0.500 2 1 1 0.500 0.500
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 2 1 1 0.500 0.500 2 1 1 0.500 0.500
180 historic = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
181 memorial = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 19 3 2 0.158 0.105 19 3 2 0.158 0.105
187 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 leisure = * 18 3 2 0.167 0.111 18 3 2 0.167 0.111
189 sport = * 12 2 1 0.167 0.083 12 2 1 0.167 0.083
190 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
191 # office 17 1 1 0.059 0.059 14 1 1 0.071 0.071
192 office = * 17 1 1 0.059 0.059 14 1 1 0.071 0.071
193 # amenity 18 1 3 0.056 0.167 17 1 3 0.059 0.176
194 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 6 1 2 0.167 0.333 6 1 2 0.167 0.333
223 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
226 # building 85 9 9 0.106 0.106 83 9 9 0.108 0.108
227 building = yes 68 8 7 0.118 0.103 66 8 7 0.121 0.106
228 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
229 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
230 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 4 1 2 0.250 0.500 4 1 2 0.250 0.500
237 building:part = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 4603 3537 3548 0.768 0.771 3374 2444 2492 0.724 0.739

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 1 0 9 0 1 0 0 32 0.000 0.023 0.000 0.209 0.000 0.023 0.000 0.000 0.744
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
11 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
16 # allotments 0 3351 0 0 5 5 0 1 1 0.000 0.996 0.000 0.000 0.001 0.001 0.000 0.000 0.000
17 place = allotments 0 3330 0 0 4 5 0 0 0 0.000 0.997 0.000 0.000 0.001 0.001 0.000 0.000 0.000
18 landuse = allotments 0 3196 0 0 3 4 0 1 1 0.000 0.997 0.000 0.000 0.001 0.001 0.000 0.000 0.000
19 allotments = * 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 24 1 6 0 1 0 0 66 0.000 0.245 0.010 0.061 0.000 0.010 0.000 0.000 0.673
24 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 1 0 0 0 0 0 0 5 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
29 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
30 landuse = retail 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 1 0 0 6 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.857
35 residential = * 0 20 0 0 0 0 0 0 2 0.000 0.909 0.000 0.000 0.000 0.000 0.000 0.000 0.091
36 landuse = * 0 2 1 6 0 0 0 0 40 0.000 0.041 0.020 0.122 0.000 0.000 0.000 0.000 0.816
37 # natural 0 0 0 2 0 0 2 0 20 0.000 0.000 0.000 0.083 0.000 0.000 0.083 0.000 0.833
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 2 0 0 2 0 13 0.000 0.000 0.000 0.118 0.000 0.000 0.118 0.000 0.765
42 boundary = * 0 0 0 2 0 0 2 0 16 0.000 0.000 0.000 0.100 0.000 0.000 0.100 0.000 0.800
43 natural = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 1 0 1 0 0 0 0 2 0.000 0.250 0.000 0.250 0.000 0.000 0.000 0.000 0.500
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 4 75 0 3 2 0 0 0 4 0.045 0.852 0.000 0.034 0.023 0.000 0.000 0.000 0.045
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 2 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 2 7 0 0 0 0 0 0 0 0.222 0.778 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 55 0 0 2 0 0 0 4 0.000 0.902 0.000 0.000 0.033 0.000 0.000 0.000 0.066
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 2 18 0 0 0 0 0 0 9 0.069 0.621 0.000 0.000 0.000 0.000 0.000 0.000 0.310
73 highway = bus_stop 2 7 0 0 0 0 0 0 0 0.222 0.778 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2 18 0 0 0 0 0 0 3 0.087 0.783 0.000 0.000 0.000 0.000 0.000 0.000 0.130
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 3 0 7 0 0 2 0 149 0.000 0.019 0.000 0.043 0.000 0.000 0.012 0.000 0.925
88 landuse = industrial 0 2 0 6 0 0 2 0 135 0.000 0.014 0.000 0.041 0.000 0.000 0.014 0.000 0.931
89 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 1 0 2 0 0 1 0 17 0.000 0.048 0.000 0.095 0.000 0.000 0.048 0.000 0.810
93 # infrastructure 16 42 1 13 1 1 2 0 566 0.025 0.065 0.002 0.020 0.002 0.002 0.003 0.000 0.882
94 amenity = fuel 16 0 0 0 0 0 0 0 127 0.112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.888
95 building = service 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 39 0 11 1 1 1 0 340 0.000 0.099 0.000 0.028 0.003 0.003 0.003 0.000 0.865
97 power = * 0 2 1 2 0 0 0 0 112 0.000 0.017 0.009 0.017 0.000 0.000 0.000 0.000 0.957
98 substation = * 0 0 1 2 0 0 0 0 67 0.000 0.000 0.014 0.029 0.000 0.000 0.000 0.000 0.957
99 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 1 0 1 0 0 1 0 40 0.000 0.023 0.000 0.023 0.000 0.000 0.023 0.000 0.930
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 3 0 1 0 0 0 0 7 0.000 0.273 0.000 0.091 0.000 0.000 0.000 0.000 0.636
103 amenity = place_of_worship 0 1 0 1 0 0 0 0 7 0.000 0.111 0.000 0.111 0.000 0.000 0.000 0.000 0.778
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 2 0 1 0 0 0 0 5 0.000 0.250 0.000 0.125 0.000 0.000 0.000 0.000 0.625
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 1 0 0 0 0 7 0.000 0.200 0.000 0.100 0.000 0.000 0.000 0.000 0.700
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 43 1 20 3 3 3 71 770 0.000 0.047 0.001 0.022 0.003 0.003 0.003 0.078 0.842
112 landuse = education 0 3 0 1 0 0 0 0 46 0.000 0.060 0.000 0.020 0.000 0.000 0.000 0.000 0.920
113 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 4 0 4 0 0 0 0 61 0.000 0.058 0.000 0.058 0.000 0.000 0.000 0.000 0.884
115 amenity = school 0 20 1 9 2 1 1 1 407 0.000 0.045 0.002 0.020 0.005 0.002 0.002 0.002 0.921
116 amenity = kindergarten 0 5 0 5 1 0 2 1 203 0.000 0.023 0.000 0.023 0.005 0.000 0.009 0.005 0.935
117 amenity = arts_centre 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
119 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
120 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
121 building = school 0 2 0 1 0 2 0 35 29 0.000 0.029 0.000 0.014 0.000 0.029 0.000 0.507 0.420
122 building = kindergarten 0 11 0 0 0 0 0 33 21 0.000 0.169 0.000 0.000 0.000 0.000 0.000 0.508 0.323
123 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 8 1 5 3 0 0 0 274 0.000 0.027 0.003 0.017 0.010 0.000 0.000 0.000 0.942
127 amenity = hospital 0 1 0 1 1 0 0 0 56 0.000 0.017 0.000 0.017 0.017 0.000 0.000 0.000 0.949
128 amenity = pharmacy 0 0 0 0 0 0 0 0 105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 1 1 2 1 0 0 0 73 0.000 0.013 0.013 0.026 0.013 0.000 0.000 0.000 0.936
130 amenity = doctors 0 6 0 1 1 0 0 0 11 0.000 0.316 0.000 0.053 0.053 0.000 0.000 0.000 0.579
131 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
135 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
136 healthcare = * 0 5 1 5 2 0 0 0 196 0.000 0.024 0.005 0.024 0.010 0.000 0.000 0.000 0.938
137 # government 0 28 0 51 0 1 2 4 317 0.000 0.069 0.000 0.127 0.000 0.002 0.005 0.010 0.787
138 amenity = fire_station 0 2 0 0 0 0 0 0 14 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
141 amenity = post_office 0 12 0 37 0 0 0 0 76 0.000 0.096 0.000 0.296 0.000 0.000 0.000 0.000 0.608
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 3 0 1 0 0 0 0 25 0.000 0.103 0.000 0.034 0.000 0.000 0.000 0.000 0.862
144 amenity = prison 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
145 amenity = courthouse 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 1 0 3 0 0 0 0 11 0.000 0.067 0.000 0.200 0.000 0.000 0.000 0.000 0.733
149 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
152 amenity = social_facility 0 2 0 0 0 0 0 0 15 0.000 0.118 0.000 0.000 0.000 0.000 0.000 0.000 0.882
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 4 0 4 0 0 0 3 94 0.000 0.038 0.000 0.038 0.000 0.000 0.000 0.029 0.895
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 1 0 0 0 0 0 0 14 0.000 0.067 0.000 0.000 0.000 0.000 0.000 0.000 0.933
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 1 0 0 2 0.000 0.000 0.000 0.250 0.000 0.250 0.000 0.000 0.500
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 1 0 0 0 0 0 1 13 0.000 0.067 0.000 0.000 0.000 0.000 0.000 0.067 0.867
166 landuse = military 0 0 0 0 0 0 2 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.286 0.000 0.714
167 government = * 0 3 0 3 0 0 0 2 60 0.000 0.044 0.000 0.044 0.000 0.000 0.000 0.029 0.882
168 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 1 0 9 0 0 0 0 53 0.000 0.016 0.000 0.143 0.000 0.000 0.000 0.000 0.841
172 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 1 0 9 0 0 0 0 37 0.000 0.021 0.000 0.191 0.000 0.000 0.000 0.000 0.787
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 4 0 2 2 0 0 1 39 0.000 0.083 0.000 0.042 0.042 0.000 0.000 0.021 0.812
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 4 0 2 2 0 0 0 35 0.000 0.093 0.000 0.047 0.047 0.000 0.000 0.000 0.814
180 historic = * 0 0 0 0 1 0 0 1 5 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.143 0.714
181 memorial = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 # sport 0 2 1 3 0 0 0 0 44 0.000 0.040 0.020 0.060 0.000 0.000 0.000 0.000 0.880
187 amenity = sanatorium 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 2 1 3 0 0 0 0 39 0.000 0.044 0.022 0.067 0.000 0.000 0.000 0.000 0.867
189 sport = * 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
190 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
191 # office 0 4 1 2 0 0 0 0 117 0.000 0.032 0.008 0.016 0.000 0.000 0.000 0.000 0.944
192 office = * 0 4 1 2 0 0 0 0 117 0.000 0.032 0.008 0.016 0.000 0.000 0.000 0.000 0.944
193 # amenity 16 13 0 3 1 0 0 3 209 0.065 0.053 0.000 0.012 0.004 0.000 0.000 0.012 0.853
194 amenity = cafe 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
196 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 6 1 0 0 0 0 0 0 75 0.073 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.915
199 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
200 shop = car_repair 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
201 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
202 shop = chemist 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 1 0 0 0 0 0 0 3 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
207 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
219 shop = butcher 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 0 1 0 0 0 0 0 0 11 0.000 0.083 0.000 0.000 0.000 0.000 0.000 0.000 0.917
223 shop = * 5 3 0 1 0 0 0 2 43 0.093 0.056 0.000 0.019 0.000 0.000 0.000 0.037 0.796
224 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 1 0 0 0 0 0 0 3 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
226 # building 3 12 1 18 2 1 0 1 355 0.008 0.031 0.003 0.046 0.005 0.003 0.000 0.003 0.903
227 building = yes 1 12 1 13 1 0 0 1 257 0.003 0.042 0.003 0.045 0.003 0.000 0.000 0.003 0.899
228 building = retail 2 0 0 1 0 0 0 0 33 0.056 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.917
229 building = commercial 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
230 building = office 0 0 0 3 0 1 0 0 14 0.000 0.000 0.000 0.167 0.000 0.056 0.000 0.000 0.778
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 0 0 0 1 0 0 0 16 0.000 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.941
237 building:part = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 1 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.833
240 # TOTAL 22 3555 5 122 16 11 9 78 2316 0.004 0.580 0.001 0.020 0.003 0.002 0.001 0.013 0.378

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 43 11 11 0.256 0.256 25 8 8 0.320 0.320
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 1 1 1 1.000 1.000 1 1 1 1.000 1.000
10 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
11 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
12 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
13 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
16 # allotments 3363 3356 3362 0.998 1.000 2430 2422 2325 0.997 0.957
17 place = allotments 3339 3335 3339 0.999 1.000 2408 2403 2311 0.998 0.960
18 landuse = allotments 3205 3200 3204 0.998 1.000 2290 2284 2297 0.997 1.003
19 allotments = * 36 36 36 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 98 32 31 0.327 0.316 93 28 27 0.301 0.290
24 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
25 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
26 landuse = construction 2 0 0 0.000 0.000 2 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 6 1 1 0.167 0.167 6 1 1 0.167 0.167
29 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
30 landuse = retail 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
32 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 place = * 7 1 1 0.143 0.143 6 1 1 0.167 0.167
35 residential = * 22 20 20 0.909 0.909 18 16 16 0.889 0.889
36 landuse = * 49 9 8 0.184 0.163 49 9 8 0.184 0.163
37 # natural 24 4 2 0.167 0.083 24 4 2 0.167 0.083
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 17 4 2 0.235 0.118 17 4 2 0.235 0.118
42 boundary = * 20 4 2 0.200 0.100 20 4 2 0.200 0.100
43 natural = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 4 2 2 0.500 0.500 4 2 2 0.500 0.500
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 3 2 2 0.667 0.667 3 2 2 0.667 0.667
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 88 82 84 0.932 0.955 40 35 35 0.875 0.875
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 2 2 1.000 1.000 1 1 1 1.000 1.000
62 highway = secondary 9 9 9 1.000 1.000 2 2 2 1.000 1.000
63 highway = tertiary 6 6 6 1.000 1.000 2 2 2 1.000 1.000
64 highway = unclassified 2 2 2 1.000 1.000 1 1 1 1.000 1.000
65 highway = residential 61 55 57 0.902 0.934 28 23 24 0.821 0.857
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
71 bridge = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
72 # public_transport 29 20 20 0.690 0.690 13 7 7 0.538 0.538
73 highway = bus_stop 9 9 9 1.000 1.000 6 6 6 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 5 5 5 1.000 1.000 4 4 4 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 23 20 20 0.870 0.870 8 7 7 0.875 0.875
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 # industrial 161 12 10 0.075 0.062 157 12 10 0.076 0.064
88 landuse = industrial 145 10 8 0.069 0.055 142 10 8 0.070 0.056
89 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 21 4 3 0.190 0.143 20 4 3 0.200 0.150
93 # infrastructure 642 75 73 0.117 0.114 589 74 72 0.126 0.122
94 amenity = fuel 143 16 16 0.112 0.112 111 16 16 0.144 0.144
95 building = service 6 0 0 0.000 0.000 6 0 0 0.000 0.000
96 barrier = * 393 52 52 0.132 0.132 391 51 51 0.130 0.130
97 power = * 117 5 4 0.043 0.034 107 5 4 0.047 0.037
98 substation = * 70 3 2 0.043 0.029 70 3 2 0.043 0.029
99 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 man_made = * 43 3 2 0.070 0.047 34 3 2 0.088 0.059
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 11 4 4 0.364 0.364 11 4 4 0.364 0.364
103 amenity = place_of_worship 9 2 2 0.222 0.222 9 2 2 0.222 0.222
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 8 3 3 0.375 0.375 8 3 3 0.375 0.375
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 10 3 3 0.300 0.300 10 3 3 0.300 0.300
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 914 70 140 0.077 0.153 908 70 140 0.077 0.154
112 landuse = education 50 4 4 0.080 0.080 49 4 4 0.082 0.082
113 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
114 amenity = college 69 8 8 0.116 0.116 65 8 8 0.123 0.123
115 amenity = school 442 32 33 0.072 0.075 442 32 33 0.072 0.075
116 amenity = kindergarten 217 12 12 0.055 0.055 216 12 12 0.056 0.056
117 amenity = arts_centre 11 0 0 0.000 0.000 11 0 0 0.000 0.000
118 amenity = music_school 13 0 1 0.000 0.077 13 0 1 0.000 0.077
119 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
120 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
121 building = school 69 5 40 0.072 0.580 69 5 40 0.072 0.580
122 building = kindergarten 65 11 44 0.169 0.677 65 11 44 0.169 0.677
123 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
124 office = educational_institution 5 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 291 14 16 0.048 0.055 251 13 15 0.052 0.060
127 amenity = hospital 59 2 3 0.034 0.051 59 2 3 0.034 0.051
128 amenity = pharmacy 105 0 0 0.000 0.000 96 0 0 0.000 0.000
129 amenity = clinic 78 4 4 0.051 0.051 50 4 4 0.080 0.080
130 amenity = doctors 19 7 8 0.368 0.421 18 6 7 0.333 0.389
131 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
132 amenity = veterinary 7 0 0 0.000 0.000 7 0 0 0.000 0.000
133 building = hospital 10 0 0 0.000 0.000 10 0 0 0.000 0.000
134 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
135 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
136 healthcare = * 209 11 12 0.053 0.057 174 10 11 0.057 0.063
137 # government 403 82 84 0.203 0.208 394 73 75 0.185 0.190
138 amenity = fire_station 16 2 2 0.125 0.125 16 2 2 0.125 0.125
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 14 1 1 0.071 0.071 14 1 1 0.071 0.071
141 amenity = post_office 125 49 49 0.392 0.392 117 40 40 0.342 0.342
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 29 4 4 0.138 0.138 28 4 4 0.143 0.143
144 amenity = prison 3 2 2 0.667 0.667 3 2 2 0.667 0.667
145 amenity = courthouse 4 1 1 0.250 0.250 4 1 1 0.250 0.250
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 15 4 4 0.267 0.267 15 4 4 0.267 0.267
149 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
152 amenity = social_facility 17 2 2 0.118 0.118 17 2 2 0.118 0.118
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 amenity = vehicle_inspection 6 0 0 0.000 0.000 6 0 0 0.000 0.000
156 office = government 105 8 11 0.076 0.105 105 8 11 0.076 0.105
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = research 15 1 1 0.067 0.067 15 1 1 0.067 0.067
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 4 2 2 0.500 0.500 4 2 2 0.500 0.500
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
165 building = public 15 1 2 0.067 0.133 15 1 2 0.067 0.133
166 landuse = military 7 2 0 0.286 0.000 7 2 0 0.286 0.000
167 government = * 68 6 8 0.088 0.118 68 6 8 0.088 0.118
168 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 63 10 10 0.159 0.159 63 10 10 0.159 0.159
172 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
173 amenity = bank 47 10 10 0.213 0.213 47 10 10 0.213 0.213
174 amenity = bureau_de_change 7 0 0 0.000 0.000 7 0 0 0.000 0.000
175 # tourism 48 6 9 0.125 0.188 48 6 9 0.125 0.188
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 43 6 8 0.140 0.186 43 6 8 0.140 0.186
180 historic = * 7 0 2 0.000 0.286 7 0 2 0.000 0.286
181 memorial = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
186 # sport 50 6 5 0.120 0.100 50 6 5 0.120 0.100
187 amenity = sanatorium 5 0 0 0.000 0.000 5 0 0 0.000 0.000
188 leisure = * 45 6 5 0.133 0.111 45 6 5 0.133 0.111
189 sport = * 19 2 2 0.105 0.105 19 2 2 0.105 0.105
190 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
191 # office 124 7 6 0.056 0.048 120 7 6 0.058 0.050
192 office = * 124 7 6 0.056 0.048 120 7 6 0.058 0.050
193 # amenity 245 32 36 0.131 0.147 226 32 34 0.142 0.150
194 amenity = cafe 16 0 0 0.000 0.000 15 0 0 0.000 0.000
195 amenity = fast_food 4 2 2 0.500 0.500 4 2 2 0.500 0.500
196 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
197 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
198 shop = convenience 82 7 7 0.085 0.085 76 7 7 0.092 0.092
199 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
200 shop = car_repair 2 1 1 0.500 0.500 2 1 1 0.500 0.500
201 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
202 shop = chemist 1 1 1 1.000 1.000 1 1 1 1.000 1.000
203 shop = supermarket 4 0 0 0.000 0.000 4 0 0 0.000 0.000
204 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
205 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
206 shop = hardware 4 1 1 0.250 0.250 4 1 1 0.250 0.250
207 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
217 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
218 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
219 shop = butcher 1 1 1 1.000 1.000 1 1 1 1.000 1.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
222 amenity = * 12 1 1 0.083 0.083 12 1 1 0.083 0.083
223 shop = * 54 9 11 0.167 0.204 48 9 10 0.188 0.208
224 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
225 club = * 4 1 1 0.250 0.250 4 1 1 0.250 0.250
226 # building 393 35 37 0.089 0.094 390 34 36 0.087 0.092
227 building = yes 286 27 28 0.094 0.098 284 26 27 0.092 0.095
228 building = retail 36 3 3 0.083 0.083 35 3 3 0.086 0.086
229 building = commercial 15 1 1 0.067 0.067 15 1 1 0.067 0.067
230 building = office 18 4 4 0.222 0.222 18 4 4 0.222 0.222
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
236 building = * 17 0 1 0.000 0.059 17 0 1 0.000 0.059
237 building:part = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 6 1 0 0.167 0.000 6 1 0 0.167 0.000
240 # TOTAL 6134 3724 3804 0.607 0.620 4982 2714 2686 0.545 0.539

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 3360 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 3337 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 3202 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 27 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 27 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 3361 0 1 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 2 2 2 1.000 1.000 2 2 1 1.000 0.500
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 1 1 1 1.000 1.000 1 1 1 1.000 1.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 3361 3360 3360 1.000 1.000 7 6 5 0.857 0.714
17 place = allotments 3338 3337 3337 1.000 1.000 7 6 5 0.857 0.714
18 landuse = allotments 3203 3202 3202 1.000 1.000 7 6 5 0.857 0.714
19 allotments = * 36 36 36 1.000 1.000 2 2 1 1.000 0.500
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 20 20 20 1.000 1.000 2 2 1 1.000 0.500
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 20 20 20 1.000 1.000 2 2 1 1.000 0.500
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 27 27 27 1.000 1.000 2 2 1 1.000 0.500
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 27 27 27 1.000 1.000 2 2 1 1.000 0.500
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 3363 3362 3362 1.000 1.000 7 6 5 0.857 0.714

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 130 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 121 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 0 0 0 0 0 0 0 5187 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 957 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 0 0 0 0 0 0 0 738 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 4876 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1751 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 148 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 76 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = yes 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 0 0 0 0 0 0 0 5197 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 3 0 0 0.000 0.000 1 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 130 0 0 0.000 0.000 6 0 0 0.000 0.000
88 landuse = industrial 121 0 0 0.000 0.000 4 0 0 0.000 0.000
89 building = industrial 8 0 0 0.000 0.000 3 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 8 0 0 0.000 0.000 2 0 0 0.000 0.000
93 # infrastructure 5187 0 0 0.000 0.000 40 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 957 0 0 0.000 0.000 24 0 0 0.000 0.000
96 barrier = * 738 0 0 0.000 0.000 8 0 0 0.000 0.000
97 power = * 4876 0 0 0.000 0.000 31 0 0 0.000 0.000
98 substation = * 1751 0 0 0.000 0.000 25 0 0 0.000 0.000
99 pipeline = * 148 0 0 0.000 0.000 6 0 0 0.000 0.000
100 man_made = * 13 0 0 0.000 0.000 5 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 2 0 0 0.000 0.000 2 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 historic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 76 0 0 0.000 0.000 12 0 0 0.000 0.000
227 building = yes 31 0 0 0.000 0.000 10 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 45 0 0 0.000 0.000 5 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 5197 0 0 0.000 0.000 45 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 place = allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 5 0 0 0 0 354 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
24 landuse = cemetery 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 0 0 4 0 0 0 0 48 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
26 landuse = construction 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 85 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
31 leisure = park 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 0 0 0 0 0 0 115 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 1 0 0 0 0 0 0 459 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 0 423 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 1 0 0 0 0 0 0 23 0.000 0.042 0.000 0.000 0.000 0.000 0.000 0.000 0.958
45 # water 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 0 0 0 0 0 417 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = unclassified 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 highway = track 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 132 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 268 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 9 0 1265 17 0 6 3 11487 0.000 0.001 0.000 0.099 0.001 0.000 0.000 0.000 0.898
73 highway = bus_stop 0 0 0 637 7 0 0 2 4380 0.000 0.000 0.000 0.127 0.001 0.000 0.000 0.000 0.871
74 type = route 0 0 0 0 0 0 0 0 150 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = route_master 0 8 0 0 0 0 3 0 511 0.000 0.015 0.000 0.000 0.000 0.000 0.006 0.000 0.979
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 1 0 0 0 0 0 0 710 0.000 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.999
78 building = train_station 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 58 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 1 0 1265 17 0 0 3 8523 0.000 0.000 0.000 0.129 0.002 0.000 0.000 0.000 0.869
83 route = * 0 0 0 0 0 0 3 0 1191 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
84 route_master = * 0 8 0 0 0 0 3 0 512 0.000 0.015 0.000 0.000 0.000 0.000 0.006 0.000 0.979
85 railway = * 0 0 0 0 0 0 0 0 1358 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 1 0 2 0 0 1 0 571 0.000 0.002 0.000 0.003 0.000 0.000 0.002 0.000 0.993
88 landuse = industrial 0 1 0 2 0 0 1 0 350 0.000 0.003 0.000 0.006 0.000 0.000 0.003 0.000 0.989
89 building = industrial 0 0 0 0 0 0 0 0 117 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 0 0 0 0 0 0 0 160 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 131 0 488 62 3 0 2 8493 0.000 0.014 0.000 0.053 0.007 0.000 0.000 0.000 0.925
94 amenity = fuel 0 1 0 5 0 0 0 1 1007 0.000 0.001 0.000 0.005 0.000 0.000 0.000 0.001 0.993
95 building = service 0 1 0 320 53 0 0 1 669 0.000 0.001 0.000 0.307 0.051 0.000 0.000 0.001 0.641
96 barrier = * 0 0 0 2 6 0 0 0 753 0.000 0.000 0.000 0.003 0.008 0.000 0.000 0.000 0.989
97 power = * 0 129 0 399 59 0 0 1 6039 0.000 0.019 0.000 0.060 0.009 0.000 0.000 0.000 0.911
98 substation = * 0 1 0 465 48 3 0 1 1529 0.000 0.000 0.000 0.227 0.023 0.001 0.000 0.000 0.747
99 pipeline = * 0 0 0 84 2 3 0 0 227 0.000 0.000 0.000 0.266 0.006 0.009 0.000 0.000 0.718
100 man_made = * 0 1 0 0 1 0 0 0 917 0.000 0.001 0.000 0.000 0.001 0.000 0.000 0.000 0.998
101 embankment = * 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 1 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.045 0.000 0.955
103 amenity = place_of_worship 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 religion = * 0 0 0 0 0 0 1 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.048 0.000 0.952
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 3 0 0 0 0 0 0 357 0.000 0.008 0.000 0.000 0.000 0.000 0.000 0.000 0.992
112 landuse = education 0 1 0 0 0 0 0 0 9 0.000 0.100 0.000 0.000 0.000 0.000 0.000 0.000 0.900
113 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 2 0 0 0 0 0 0 22 0.000 0.083 0.000 0.000 0.000 0.000 0.000 0.000 0.917
115 amenity = school 0 0 0 0 0 0 0 0 50 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 35 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 1 0 0 0 0 0 0 9 0.000 0.100 0.000 0.000 0.000 0.000 0.000 0.000 0.900
122 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 142 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 1 0 1 1 2 0 0 2898 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.998
127 amenity = hospital 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = pharmacy 0 0 0 1 0 2 0 0 1643 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
129 amenity = clinic 0 1 0 0 1 0 0 0 96 0.000 0.010 0.000 0.000 0.010 0.000 0.000 0.000 0.980
130 amenity = doctors 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 emergency = * 0 0 0 0 0 0 0 0 957 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 1 1 2 0 0 1871 0.000 0.000 0.000 0.001 0.001 0.001 0.000 0.000 0.998
137 # government 0 1993 0 187 0 1 2 1 829 0.000 0.661 0.000 0.062 0.000 0.000 0.001 0.000 0.275
138 amenity = fire_station 0 0 0 0 0 0 0 0 44 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = post_office 0 608 0 105 0 0 0 0 293 0.000 0.604 0.000 0.104 0.000 0.000 0.000 0.000 0.291
142 amenity = post_box 0 1384 0 80 0 0 0 1 52 0.000 0.912 0.000 0.053 0.000 0.000 0.000 0.001 0.034
143 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 1 0 0 1 0 56 0.000 0.000 0.000 0.017 0.000 0.000 0.017 0.000 0.966
149 amenity = theatre 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 1 0 1 0 0 1 0 86 0.000 0.011 0.000 0.011 0.000 0.000 0.011 0.000 0.966
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 office = foundation 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 1 0 0 4 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.800
165 building = public 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 landuse = military 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 1 0 0 0 0 60 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
168 military = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 31 6 1 36 54 11 0 2 3836 0.008 0.002 0.000 0.009 0.014 0.003 0.000 0.001 0.965
172 amenity = atm 29 6 1 36 54 6 0 2 2627 0.011 0.002 0.000 0.013 0.020 0.002 0.000 0.001 0.951
173 amenity = bank 2 0 0 0 0 5 0 0 1004 0.002 0.000 0.000 0.000 0.000 0.005 0.000 0.000 0.993
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 205 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 3 0 0 0 0 0 0 902 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 tourism = * 0 3 0 0 0 0 0 0 884 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
180 historic = * 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 information = * 0 0 0 0 0 0 0 0 184 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 artwork_type = * 0 1 0 0 0 0 0 0 5 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
186 # sport 0 1 0 0 0 0 0 0 263 0.000 0.004 0.000 0.000 0.000 0.000 0.000 0.000 0.996
187 amenity = sanatorium 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 0 0 0 0 0 0 251 0.000 0.004 0.000 0.000 0.000 0.000 0.000 0.000 0.996
189 sport = * 0 0 0 0 0 0 0 0 69 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 resort = * 0 1 0 0 0 0 0 0 34 0.000 0.029 0.000 0.000 0.000 0.000 0.000 0.000 0.971
191 # office 0 2 0 2 0 0 0 0 841 0.000 0.002 0.000 0.002 0.000 0.000 0.000 0.000 0.995
192 office = * 0 2 0 2 0 0 0 0 841 0.000 0.002 0.000 0.002 0.000 0.000 0.000 0.000 0.995
193 # amenity 11 14 0 37 91 4 49 0 12538 0.001 0.001 0.000 0.003 0.007 0.000 0.004 0.000 0.984
194 amenity = cafe 0 0 0 1 0 0 0 0 379 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
195 amenity = fast_food 0 1 0 0 0 0 0 0 332 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
196 amenity = restaurant 0 0 0 0 0 0 0 0 57 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 3 0 1 1 0 3084 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
199 shop = clothes 0 0 0 0 0 0 0 0 412 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = car_repair 0 1 0 0 1 0 0 0 245 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.992
201 shop = hairdresser 0 0 0 0 0 0 0 0 152 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = chemist 0 0 0 0 0 0 0 0 557 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 1 0 0 574 0.000 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.998
204 shop = car_parts 0 0 0 0 0 0 0 0 326 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 81 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 2 0 12 1 0 0 0 110 0.000 0.016 0.000 0.096 0.008 0.000 0.000 0.000 0.880
208 shop = doityourself 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 306 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 1 0 0 0 0 0 0 76 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
212 shop = mobile_phone 0 0 0 0 0 0 0 0 321 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = newsagent 0 1 0 7 0 0 4 0 94 0.000 0.009 0.000 0.066 0.000 0.000 0.038 0.000 0.887
215 shop = electronics 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 117 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 273 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 0 0 0 0 80 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 1 0 0 0 0 0 0 115 0.000 0.009 0.000 0.000 0.000 0.000 0.000 0.000 0.991
220 shop = cosmetics 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 4 0 2 89 2 0 0 2001 0.005 0.002 0.000 0.001 0.042 0.001 0.000 0.000 0.949
223 shop = * 0 4 0 12 0 0 44 0 2263 0.000 0.002 0.000 0.005 0.000 0.000 0.019 0.000 0.974
224 clothes = * 0 0 0 0 0 0 0 0 188 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 173 0 44 0 1 3 1 3202 0.000 0.051 0.000 0.013 0.000 0.000 0.001 0.000 0.935
227 building = yes 1 160 0 29 0 0 1 1 1817 0.000 0.080 0.000 0.014 0.000 0.000 0.000 0.000 0.904
228 building = retail 0 1 0 4 0 1 2 0 755 0.000 0.001 0.000 0.005 0.000 0.001 0.003 0.000 0.990
229 building = commercial 0 5 0 0 0 0 0 0 49 0.000 0.093 0.000 0.000 0.000 0.000 0.000 0.000 0.907
230 building = office 0 1 0 1 0 0 0 0 34 0.000 0.028 0.000 0.028 0.000 0.000 0.000 0.000 0.944
231 building = house 0 4 0 0 0 0 0 0 19 0.000 0.174 0.000 0.000 0.000 0.000 0.000 0.000 0.826
232 building = apartments 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = kiosk 0 1 0 0 0 0 0 0 77 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
236 building = * 0 1 0 9 0 0 0 0 138 0.000 0.007 0.000 0.061 0.000 0.000 0.000 0.000 0.932
237 building:part = * 0 0 0 1 0 0 0 0 52 0.000 0.000 0.000 0.019 0.000 0.000 0.000 0.000 0.981
238 entrance = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 42 2161 1 2015 225 21 59 8 43238 0.001 0.045 0.000 0.042 0.005 0.000 0.001 0.000 0.905

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 7 0 0 0.000 0.000 7 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
17 place = allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
18 landuse = allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 359 5 5 0.014 0.014 262 3 3 0.011 0.011
24 landuse = cemetery 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = commercial 52 4 4 0.077 0.077 23 3 3 0.130 0.130
26 landuse = construction 26 0 0 0.000 0.000 25 0 0 0.000 0.000
27 landuse = farmland 12 0 0 0.000 0.000 10 0 0 0.000 0.000
28 landuse = farmyard 85 0 0 0.000 0.000 50 0 0 0.000 0.000
29 landuse = residential 8 0 0 0.000 0.000 7 0 0 0.000 0.000
30 landuse = retail 22 1 1 0.045 0.045 20 1 1 0.050 0.050
31 leisure = park 13 0 0 0.000 0.000 13 0 0 0.000 0.000
32 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
33 amenity = marketplace 22 0 0 0.000 0.000 21 0 0 0.000 0.000
34 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
35 residential = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
36 landuse = * 115 0 0 0.000 0.000 102 0 0 0.000 0.000
37 # natural 460 1 1 0.002 0.002 52 1 1 0.019 0.019
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 5 0 0 0.000 0.000 2 0 0 0.000 0.000
41 leisure = nature_reserve 19 0 0 0.000 0.000 12 0 0 0.000 0.000
42 boundary = * 423 0 0 0.000 0.000 27 0 0 0.000 0.000
43 natural = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
44 ele = * 24 1 1 0.042 0.042 15 1 1 0.067 0.067
45 # water 71 0 0 0.000 0.000 18 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 15 0 0 0.000 0.000 11 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 55 0 0 0.000 0.000 6 0 0 0.000 0.000
56 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
57 water = * 14 0 0 0.000 0.000 10 0 0 0.000 0.000
58 # highway 417 0 0 0.000 0.000 21 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 highway = unclassified 2 0 0 0.000 0.000 2 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 4 0 0 0.000 0.000 2 0 0 0.000 0.000
67 highway = track 14 0 0 0.000 0.000 3 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 132 0 0 0.000 0.000 14 0 0 0.000 0.000
71 bridge = * 268 0 0 0.000 0.000 6 0 0 0.000 0.000
72 # public_transport 12787 1280 1294 0.100 0.101 196 5 4 0.026 0.020
73 highway = bus_stop 5026 637 646 0.127 0.129 75 2 3 0.027 0.040
74 type = route 150 0 0 0.000 0.000 7 0 0 0.000 0.000
75 type = route_master 522 11 8 0.021 0.015 25 2 1 0.080 0.040
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 711 1 1 0.001 0.001 7 1 1 0.143 0.143
78 building = train_station 32 0 0 0.000 0.000 9 0 0 0.000 0.000
79 building = transportation 8 0 0 0.000 0.000 6 0 0 0.000 0.000
80 amenity = bus_station 58 0 0 0.000 0.000 25 0 0 0.000 0.000
81 amenity = ferry_terminal 8 0 0 0.000 0.000 4 0 0 0.000 0.000
82 public_transport = * 9809 1266 1286 0.129 0.131 115 3 4 0.026 0.035
83 route = * 1194 3 0 0.003 0.000 64 2 0 0.031 0.000
84 route_master = * 523 11 8 0.021 0.015 26 2 1 0.077 0.038
85 railway = * 1358 0 0 0.000 0.000 33 0 0 0.000 0.000
86 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
87 # industrial 575 4 3 0.007 0.005 324 3 2 0.009 0.006
88 landuse = industrial 354 4 3 0.011 0.008 224 3 2 0.013 0.009
89 building = industrial 117 0 0 0.000 0.000 90 0 0 0.000 0.000
90 building = warehouse 26 0 0 0.000 0.000 16 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 160 0 0 0.000 0.000 84 0 0 0.000 0.000
93 # infrastructure 9179 622 686 0.068 0.075 719 18 21 0.025 0.029
94 amenity = fuel 1014 6 7 0.006 0.007 73 4 5 0.055 0.068
95 building = service 1044 321 375 0.307 0.359 109 8 9 0.073 0.083
96 barrier = * 761 2 8 0.003 0.011 181 1 1 0.006 0.006
97 power = * 6627 528 588 0.080 0.089 214 9 9 0.042 0.042
98 substation = * 2047 469 518 0.229 0.253 135 12 13 0.089 0.096
99 pipeline = * 316 87 89 0.275 0.282 39 4 5 0.103 0.128
100 man_made = * 919 1 2 0.001 0.002 304 1 2 0.003 0.007
101 embankment = * 98 0 0 0.000 0.000 4 0 0 0.000 0.000
102 # religion 22 1 0 0.045 0.000 19 1 0 0.053 0.000
103 amenity = place_of_worship 7 1 0 0.143 0.000 7 1 0 0.143 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 4 0 0 0.000 0.000 3 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 religion = * 21 1 0 0.048 0.000 19 1 0 0.053 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 360 3 3 0.008 0.008 214 3 3 0.014 0.014
112 landuse = education 10 1 1 0.100 0.100 10 1 1 0.100 0.100
113 amenity = university 37 0 0 0.000 0.000 17 0 0 0.000 0.000
114 amenity = college 24 2 2 0.083 0.083 18 2 2 0.111 0.111
115 amenity = school 50 0 0 0.000 0.000 38 0 0 0.000 0.000
116 amenity = kindergarten 35 0 0 0.000 0.000 29 0 0 0.000 0.000
117 amenity = arts_centre 6 0 0 0.000 0.000 5 0 0 0.000 0.000
118 amenity = music_school 5 0 0 0.000 0.000 5 0 0 0.000 0.000
119 building = university 24 0 0 0.000 0.000 11 0 0 0.000 0.000
120 building = college 15 0 0 0.000 0.000 5 0 0 0.000 0.000
121 building = school 10 1 1 0.100 0.100 10 1 1 0.100 0.100
122 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 building = dormitory 142 0 0 0.000 0.000 100 0 0 0.000 0.000
124 office = educational_institution 4 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 20 0 0 0.000 0.000 3 0 0 0.000 0.000
126 # healthcare 2903 4 5 0.001 0.002 655 4 5 0.006 0.008
127 amenity = hospital 48 0 0 0.000 0.000 40 0 0 0.000 0.000
128 amenity = pharmacy 1646 3 3 0.002 0.002 360 3 3 0.008 0.008
129 amenity = clinic 98 1 2 0.010 0.020 71 1 2 0.014 0.028
130 amenity = doctors 63 0 0 0.000 0.000 42 0 0 0.000 0.000
131 amenity = dentist 53 0 0 0.000 0.000 52 0 0 0.000 0.000
132 amenity = veterinary 24 0 0 0.000 0.000 23 0 0 0.000 0.000
133 building = hospital 22 0 0 0.000 0.000 14 0 0 0.000 0.000
134 building = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
135 emergency = * 957 0 0 0.000 0.000 81 0 0 0.000 0.000
136 healthcare = * 1875 3 4 0.002 0.002 533 3 4 0.006 0.008
137 # government 3013 2183 2182 0.725 0.724 410 10 8 0.024 0.020
138 amenity = fire_station 44 0 0 0.000 0.000 23 0 0 0.000 0.000
139 amenity = ranger_station 25 0 0 0.000 0.000 22 0 0 0.000 0.000
140 amenity = townhall 6 0 0 0.000 0.000 6 0 0 0.000 0.000
141 amenity = post_office 1006 713 713 0.709 0.709 29 4 4 0.138 0.138
142 amenity = post_box 1517 1464 1465 0.965 0.966 10 2 2 0.200 0.200
143 amenity = police 52 0 0 0.000 0.000 37 0 0 0.000 0.000
144 amenity = prison 5 0 0 0.000 0.000 4 0 0 0.000 0.000
145 amenity = courthouse 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 amenity = customs 3 0 0 0.000 0.000 2 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 58 2 1 0.034 0.017 46 2 1 0.043 0.022
149 amenity = theatre 4 0 0 0.000 0.000 4 0 0 0.000 0.000
150 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
151 amenity = community_centre 34 0 0 0.000 0.000 29 0 0 0.000 0.000
152 amenity = social_facility 19 0 0 0.000 0.000 18 0 0 0.000 0.000
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 7 0 0 0.000 0.000 7 0 0 0.000 0.000
155 amenity = vehicle_inspection 48 0 0 0.000 0.000 43 0 0 0.000 0.000
156 office = government 89 3 2 0.034 0.022 78 3 2 0.038 0.026
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 6 0 0 0.000 0.000 6 0 0 0.000 0.000
159 office = research 19 0 0 0.000 0.000 14 0 0 0.000 0.000
160 office = forestry 3 0 0 0.000 0.000 3 0 0 0.000 0.000
161 office = energy_supplier 12 0 0 0.000 0.000 5 0 0 0.000 0.000
162 office = utility 2 0 0 0.000 0.000 2 0 0 0.000 0.000
163 office = foundation 5 0 0 0.000 0.000 5 0 0 0.000 0.000
164 office = notary 5 1 1 0.200 0.200 4 1 1 0.250 0.250
165 building = public 34 0 0 0.000 0.000 31 0 0 0.000 0.000
166 landuse = military 6 0 0 0.000 0.000 6 0 0 0.000 0.000
167 government = * 61 1 1 0.016 0.016 54 1 1 0.019 0.019
168 military = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 3977 85 140 0.021 0.035 179 15 16 0.084 0.089
172 amenity = atm 2761 78 133 0.028 0.048 137 13 14 0.095 0.102
173 amenity = bank 1011 7 7 0.007 0.007 81 5 5 0.062 0.062
174 amenity = bureau_de_change 205 0 0 0.000 0.000 34 0 0 0.000 0.000
175 # tourism 905 3 3 0.003 0.003 702 3 3 0.004 0.004
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 3 0 0 0.000 0.000 3 0 0 0.000 0.000
179 tourism = * 887 3 3 0.003 0.003 686 3 3 0.004 0.004
180 historic = * 17 0 0 0.000 0.000 15 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 information = * 184 0 0 0.000 0.000 89 0 0 0.000 0.000
184 attraction = * 5 0 0 0.000 0.000 4 0 0 0.000 0.000
185 artwork_type = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
186 # sport 264 1 1 0.004 0.004 218 1 1 0.005 0.005
187 amenity = sanatorium 19 0 0 0.000 0.000 18 0 0 0.000 0.000
188 leisure = * 252 1 1 0.004 0.004 208 1 1 0.005 0.005
189 sport = * 69 0 0 0.000 0.000 57 0 0 0.000 0.000
190 resort = * 35 1 1 0.029 0.029 33 1 1 0.030 0.030
191 # office 845 4 4 0.005 0.005 348 4 4 0.011 0.011
192 office = * 845 4 4 0.005 0.005 348 4 4 0.011 0.011
193 # amenity 12744 115 157 0.009 0.012 4490 21 20 0.005 0.004
194 amenity = cafe 380 1 1 0.003 0.003 279 1 1 0.004 0.004
195 amenity = fast_food 333 1 1 0.003 0.003 172 1 1 0.006 0.006
196 amenity = restaurant 57 0 0 0.000 0.000 53 0 0 0.000 0.000
197 amenity = bar 39 0 0 0.000 0.000 34 0 0 0.000 0.000
198 shop = convenience 3089 5 4 0.002 0.001 802 4 3 0.005 0.004
199 shop = clothes 412 0 0 0.000 0.000 155 0 0 0.000 0.000
200 shop = car_repair 247 1 2 0.004 0.008 234 1 2 0.004 0.009
201 shop = hairdresser 152 0 0 0.000 0.000 134 0 0 0.000 0.000
202 shop = chemist 557 0 0 0.000 0.000 40 0 0 0.000 0.000
203 shop = supermarket 575 1 1 0.002 0.002 111 1 1 0.009 0.009
204 shop = car_parts 326 0 0 0.000 0.000 162 0 0 0.000 0.000
205 shop = furniture 98 0 0 0.000 0.000 82 0 0 0.000 0.000
206 shop = hardware 81 0 0 0.000 0.000 77 0 0 0.000 0.000
207 shop = kiosk 125 14 15 0.112 0.120 45 4 4 0.089 0.089
208 shop = doityourself 114 0 0 0.000 0.000 104 0 0 0.000 0.000
209 shop = pet 306 0 0 0.000 0.000 65 0 0 0.000 0.000
210 shop = florist 107 0 0 0.000 0.000 60 0 0 0.000 0.000
211 shop = beauty 77 1 1 0.013 0.013 73 1 1 0.014 0.014
212 shop = mobile_phone 321 0 0 0.000 0.000 41 0 0 0.000 0.000
213 shop = shoes 112 0 0 0.000 0.000 31 0 0 0.000 0.000
214 shop = newsagent 106 12 8 0.113 0.075 19 2 1 0.105 0.053
215 shop = electronics 96 0 0 0.000 0.000 45 0 0 0.000 0.000
216 shop = alcohol 117 0 0 0.000 0.000 57 0 0 0.000 0.000
217 shop = jewelry 273 0 0 0.000 0.000 22 0 0 0.000 0.000
218 shop = mall 80 0 0 0.000 0.000 45 0 0 0.000 0.000
219 shop = butcher 116 1 1 0.009 0.009 83 1 1 0.012 0.012
220 shop = cosmetics 28 0 0 0.000 0.000 26 0 0 0.000 0.000
221 craft = shoemaker 28 0 0 0.000 0.000 24 0 0 0.000 0.000
222 amenity = * 2109 19 108 0.009 0.051 764 5 6 0.007 0.008
223 shop = * 2323 60 16 0.026 0.007 1168 5 4 0.004 0.003
224 clothes = * 188 0 0 0.000 0.000 63 0 0 0.000 0.000
225 club = * 11 0 0 0.000 0.000 11 0 0 0.000 0.000
226 # building 3425 222 220 0.065 0.064 1858 15 15 0.008 0.008
227 building = yes 2009 191 191 0.095 0.095 1183 10 10 0.008 0.008
228 building = retail 763 8 6 0.010 0.008 363 3 3 0.008 0.008
229 building = commercial 54 5 5 0.093 0.093 39 1 1 0.026 0.026
230 building = office 36 2 2 0.056 0.056 30 2 2 0.067 0.067
231 building = house 23 4 4 0.174 0.174 17 1 1 0.059 0.059
232 building = apartments 233 0 0 0.000 0.000 210 0 0 0.000 0.000
233 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
234 building = construction 10 0 0 0.000 0.000 7 0 0 0.000 0.000
235 building = kiosk 78 1 1 0.013 0.013 24 1 1 0.042 0.042
236 building = * 148 10 10 0.068 0.068 104 4 4 0.038 0.038
237 building:part = * 53 1 1 0.019 0.019 39 1 1 0.026 0.026
238 entrance = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
239 # other 167 0 0 0.000 0.000 54 0 0 0.000 0.000
240 # TOTAL 47770 4299 4472 0.090 0.094 8160 79 79 0.010 0.010

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 2 0 0 4 1 0 0 0 36 0.047 0.000 0.000 0.093 0.023 0.000 0.000 0.000 0.837
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 2 0 0 2 1 0 0 0 30 0.057 0.000 0.000 0.057 0.029 0.000 0.000 0.000 0.857
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 1 0 0 0 0 6 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.000 0.857
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 2 0 0 23 38 0 0 0 887 0.002 0.000 0.000 0.024 0.040 0.000 0.000 0.000 0.934
94 amenity = fuel 2 0 0 20 38 0 0 0 885 0.002 0.000 0.000 0.021 0.040 0.000 0.000 0.000 0.937
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 2 0 125 0 0 0 0 110 0.000 0.008 0.000 0.527 0.000 0.000 0.000 0.000 0.464
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 2 0 125 0 0 0 0 66 0.000 0.010 0.000 0.648 0.000 0.000 0.000 0.000 0.342
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 2 0 125 0 0 0 0 110 0.000 0.008 0.000 0.527 0.000 0.000 0.000 0.000 0.464
137 # government 0 161 0 4 1 0 0 0 74 0.000 0.671 0.000 0.017 0.004 0.000 0.000 0.000 0.308
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 161 0 0 0 0 0 0 21 0.000 0.885 0.000 0.000 0.000 0.000 0.000 0.000 0.115
142 amenity = post_box 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
156 office = government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 1151 2 2 647 3 1 0 1 528 0.493 0.001 0.001 0.277 0.001 0.000 0.000 0.000 0.226
172 amenity = atm 602 0 1 406 0 1 0 1 201 0.497 0.000 0.001 0.335 0.000 0.001 0.000 0.001 0.166
173 amenity = bank 543 2 1 233 3 0 0 0 302 0.501 0.002 0.001 0.215 0.003 0.000 0.000 0.000 0.279
174 amenity = bureau_de_change 6 0 0 8 0 0 0 0 25 0.154 0.000 0.000 0.205 0.000 0.000 0.000 0.000 0.641
175 # tourism 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 sport = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 1 1 0 208 0 0 0 0 50 0.004 0.004 0.000 0.800 0.000 0.000 0.000 0.000 0.192
192 office = * 1 1 0 208 0 0 0 0 50 0.004 0.004 0.000 0.800 0.000 0.000 0.000 0.000 0.192
193 # amenity 3 24 4 540 158 0 0 12 2383 0.001 0.008 0.001 0.173 0.051 0.000 0.000 0.004 0.763
194 amenity = cafe 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 94 0 0 0 177 0.000 0.000 0.000 0.000 0.347 0.000 0.000 0.000 0.653
196 amenity = restaurant 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 1 0 0 7 24 0 0 9 1146 0.001 0.000 0.000 0.006 0.020 0.000 0.000 0.008 0.965
199 shop = clothes 0 24 4 1 2 0 0 0 9 0.000 0.600 0.100 0.025 0.050 0.000 0.000 0.000 0.225
200 shop = car_repair 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 468 0 0 0 0 2 0.000 0.000 0.000 0.996 0.000 0.000 0.000 0.000 0.004
203 shop = supermarket 0 0 0 1 26 0 0 3 140 0.000 0.000 0.000 0.006 0.153 0.000 0.000 0.018 0.824
204 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 5 3 0 0 0 16 0.000 0.000 0.000 0.208 0.125 0.000 0.000 0.000 0.667
208 shop = doityourself 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 101 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
214 shop = newsagent 0 0 0 0 0 0 0 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 31 0 0 0 0 2 0.000 0.000 0.000 0.939 0.000 0.000 0.000 0.000 0.061
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 2 0 0 3 0 0 0 0 182 0.011 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.973
223 shop = * 0 0 0 25 10 0 0 1 396 0.000 0.000 0.000 0.058 0.023 0.000 0.000 0.002 0.917
224 clothes = * 0 3 1 0 1 0 0 0 5 0.000 0.300 0.100 0.000 0.100 0.000 0.000 0.000 0.500
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 66 52 0 103 36 0 0 7 558 0.080 0.063 0.000 0.125 0.044 0.000 0.000 0.009 0.679
227 building = yes 61 46 0 76 23 0 0 4 337 0.112 0.084 0.000 0.139 0.042 0.000 0.000 0.007 0.616
228 building = retail 0 1 0 6 11 0 0 2 141 0.000 0.006 0.000 0.037 0.068 0.000 0.000 0.012 0.876
229 building = commercial 1 2 0 8 1 0 0 1 10 0.043 0.087 0.000 0.348 0.043 0.000 0.000 0.043 0.435
230 building = office 1 0 0 7 0 0 0 0 0 0.125 0.000 0.000 0.875 0.000 0.000 0.000 0.000 0.000
231 building = house 1 1 0 0 0 0 0 0 0 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
236 building = * 1 2 0 0 1 0 0 0 45 0.020 0.041 0.000 0.000 0.020 0.000 0.000 0.000 0.918
237 building:part = * 0 0 0 4 0 0 0 0 4 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 1155 190 6 1521 197 1 0 13 3682 0.171 0.028 0.001 0.225 0.029 0.000 0.000 0.002 0.544

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 43 6 7 0.140 0.163 7 4 5 0.571 0.714
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 35 4 5 0.114 0.143 5 3 4 0.600 0.800
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 7 1 1 0.143 0.143 2 1 1 0.500 0.500
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 1 1 1 1.000 1.000 1 1 1 1.000 1.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 1 1 1 1.000 1.000 1 1 1 1.000 1.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 4 0 0 0.000 0.000 4 0 0 0.000 0.000
88 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
89 building = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 950 25 63 0.026 0.066 26 6 7 0.231 0.269
94 amenity = fuel 945 22 60 0.023 0.063 21 3 4 0.143 0.190
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 5 3 3 0.600 0.600 5 3 3 0.600 0.600
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 1 0 0 0.000 0.000 1 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 237 127 127 0.536 0.536 31 4 4 0.129 0.129
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 193 127 127 0.658 0.658 27 4 4 0.148 0.148
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 33 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 237 127 127 0.536 0.536 31 4 4 0.129 0.129
137 # government 240 165 166 0.688 0.692 13 3 4 0.231 0.308
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 182 161 161 0.885 0.885 4 1 1 0.250 0.250
142 amenity = post_box 45 0 0 0.000 0.000 1 0 0 0.000 0.000
143 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 2 0 1 0.000 0.500 1 0 1 0.000 1.000
156 office = government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 1 1 1 1.000 1.000 1 1 1 1.000 1.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 4 0 0 0.000 0.000 3 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 1 1 1 1.000 1.000 1 1 1 1.000 1.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 2 1 1 0.500 0.500 2 1 1 0.500 0.500
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 2335 1803 1805 0.772 0.773 44 26 25 0.591 0.568
172 amenity = atm 1212 1010 1010 0.833 0.833 32 19 18 0.594 0.562
173 amenity = bank 1084 779 781 0.719 0.720 33 24 24 0.727 0.727
174 amenity = bureau_de_change 39 14 14 0.359 0.359 4 3 3 0.750 0.750
175 # tourism 9 0 0 0.000 0.000 8 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 9 0 0 0.000 0.000 8 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 3 0 0 0.000 0.000 2 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
189 sport = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 260 210 210 0.808 0.808 19 3 3 0.158 0.158
192 office = * 260 210 210 0.808 0.808 19 3 3 0.158 0.158
193 # amenity 3124 571 737 0.183 0.236 206 16 23 0.078 0.112
194 amenity = cafe 10 0 0 0.000 0.000 5 0 0 0.000 0.000
195 amenity = fast_food 271 0 94 0.000 0.347 16 0 7 0.000 0.438
196 amenity = restaurant 7 0 1 0.000 0.143 7 0 1 0.000 0.143
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1187 8 41 0.007 0.035 30 2 3 0.067 0.100
199 shop = clothes 40 29 27 0.725 0.675 10 4 3 0.400 0.300
200 shop = car_repair 8 0 0 0.000 0.000 5 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 470 468 468 0.996 0.996 3 3 2 1.000 0.667
203 shop = supermarket 170 1 30 0.006 0.176 17 1 2 0.059 0.118
204 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
205 shop = furniture 18 0 0 0.000 0.000 11 0 0 0.000 0.000
206 shop = hardware 1 0 0 0.000 0.000 1 0 0 0.000 0.000
207 shop = kiosk 24 5 8 0.208 0.333 5 1 2 0.200 0.400
208 shop = doityourself 12 0 0 0.000 0.000 12 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
211 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = mobile_phone 101 0 0 0.000 0.000 5 0 0 0.000 0.000
213 shop = shoes 4 1 1 0.250 0.250 4 1 1 0.250 0.250
214 shop = newsagent 156 0 0 0.000 0.000 7 0 0 0.000 0.000
215 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
216 shop = alcohol 33 31 31 0.939 0.939 3 1 1 0.333 0.333
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 0 0.000 0.000 1 0 0 0.000 0.000
219 shop = butcher 2 0 0 0.000 0.000 2 0 0 0.000 0.000
220 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 187 5 5 0.027 0.027 25 4 4 0.160 0.160
223 shop = * 432 25 36 0.058 0.083 68 3 6 0.044 0.088
224 clothes = * 10 4 4 0.400 0.400 7 3 3 0.429 0.429
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 822 221 264 0.269 0.321 78 18 23 0.231 0.295
227 building = yes 547 183 210 0.335 0.384 56 15 19 0.268 0.339
228 building = retail 161 7 20 0.043 0.124 35 5 10 0.143 0.286
229 building = commercial 23 11 13 0.478 0.565 13 6 7 0.462 0.538
230 building = office 8 8 8 1.000 1.000 5 5 5 1.000 1.000
231 building = house 2 2 2 1.000 1.000 2 2 2 1.000 1.000
232 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
233 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 22 1 1 0.045 0.045 7 1 1 0.143 0.143
236 building = * 49 3 4 0.061 0.082 10 2 3 0.200 0.300
237 building:part = * 8 4 4 0.500 0.500 7 4 4 0.571 0.571
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 6765 2873 3077 0.425 0.455 314 45 53 0.143 0.169

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 250 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 245 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 22 0 0 4 20 0 9 0 1626 0.013 0.000 0.000 0.002 0.012 0.000 0.005 0.000 0.967
73 highway = bus_stop 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 445 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 route = * 22 0 0 0 20 0 6 0 38 0.256 0.000 0.000 0.000 0.233 0.000 0.070 0.000 0.442
84 route_master = * 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
85 railway = * 0 0 0 4 0 0 0 0 1102 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 43 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 43 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
223 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
227 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 22 0 0 4 20 0 9 0 1680 0.013 0.000 0.000 0.002 0.012 0.000 0.005 0.000 0.968

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 17 0 0 0.000 0.000 3 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 17 0 0 0.000 0.000 3 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 250 0 0 0.000 0.000 7 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 5 0 0 0.000 0.000 2 0 0 0.000 0.000
71 bridge = * 245 0 0 0.000 0.000 5 0 0 0.000 0.000
72 # public_transport 1681 35 46 0.021 0.027 67 2 3 0.030 0.045
73 highway = bus_stop 390 0 0 0.000 0.000 46 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 9 3 0 0.333 0.000 4 1 0 0.250 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 13 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 445 0 0 0.000 0.000 51 0 0 0.000 0.000
83 route = * 86 28 42 0.326 0.488 11 2 2 0.182 0.182
84 route_master = * 9 3 0 0.333 0.000 4 1 0 0.250 0.000
85 railway = * 1106 4 4 0.004 0.004 12 1 1 0.083 0.083
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 19 0 0 0.000 0.000 3 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 19 0 0 0.000 0.000 3 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 43 0 0 0.000 0.000 17 0 0 0.000 0.000
172 amenity = atm 43 0 0 0.000 0.000 17 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 7 0 0 0.000 0.000 4 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
223 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 2 1 1 0.500 0.500 2 1 1 0.500 0.500
227 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 1735 35 46 0.020 0.027 89 2 3 0.022 0.034

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 1 0 0 0 0 0 1 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.500
1 admin_level = 2 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 1 0 0 0 0 0 25 0.000 0.000 0.038 0.000 0.000 0.000 0.000 0.000 0.962
8 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = hamlet 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 1 0 0 0 0 0 3 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.750
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 # allotments 0 0 0 0 1 0 0 0 10 0.000 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.909
17 place = allotments 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
19 allotments = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 # locality 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 place = locality 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 # suburb 0 1 0 11 7 1 7 0 200 0.000 0.004 0.000 0.048 0.031 0.004 0.031 0.000 0.881
24 landuse = cemetery 0 1 0 6 4 0 4 0 27 0.000 0.024 0.000 0.143 0.095 0.000 0.095 0.000 0.643
25 landuse = commercial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
27 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
29 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 1 2 0 2 0 66 0.000 0.000 0.000 0.014 0.028 0.000 0.028 0.000 0.930
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 0 3 1 1 0 0 43 0.000 0.000 0.000 0.062 0.021 0.021 0.000 0.000 0.896
37 # natural 0 492 0 1 3 1 0 1 1620 0.000 0.232 0.000 0.000 0.001 0.000 0.000 0.000 0.765
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 492 0 0 0 0 0 1 13 0.000 0.972 0.000 0.000 0.000 0.000 0.000 0.002 0.026
43 natural = * 0 0 0 1 3 1 0 0 1590 0.000 0.000 0.000 0.001 0.002 0.001 0.000 0.000 0.997
44 ele = * 0 0 0 1 2 0 0 0 16 0.000 0.000 0.000 0.053 0.105 0.000 0.000 0.000 0.842
45 # water 0 60 0 0 0 0 0 0 170 0.000 0.261 0.000 0.000 0.000 0.000 0.000 0.000 0.739
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = river 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 tunnel = * 0 60 0 0 0 0 0 0 7 0.000 0.896 0.000 0.000 0.000 0.000 0.000 0.000 0.104
56 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 95 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 11 1128 6 0 0 8 0 2 119 0.009 0.885 0.005 0.000 0.000 0.006 0.000 0.002 0.093
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 200 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 164 0 0 0 8 0 0 0 0.000 0.953 0.000 0.000 0.000 0.047 0.000 0.000 0.000
62 highway = secondary 0 4 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 3 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 6 33 0 0 0 0 0 0 0 0.154 0.846 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 5 413 0 0 0 8 0 0 0 0.012 0.969 0.000 0.000 0.000 0.019 0.000 0.000 0.000
67 highway = track 0 493 0 0 0 0 0 1 15 0.000 0.969 0.000 0.000 0.000 0.000 0.000 0.002 0.029
68 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 1 6 0 0 0 0 1 98 0.000 0.009 0.057 0.000 0.000 0.000 0.000 0.009 0.925
71 bridge = * 0 91 0 0 0 0 0 0 8 0.000 0.919 0.000 0.000 0.000 0.000 0.000 0.000 0.081
72 # public_transport 0 1 8 2 2 0 0 0 203 0.000 0.005 0.037 0.009 0.009 0.000 0.000 0.000 0.940
73 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
79 building = transportation 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 1 8 0 1 0 0 0 121 0.000 0.008 0.061 0.000 0.008 0.000 0.000 0.000 0.924
83 route = * 0 0 0 1 0 0 0 0 27 0.000 0.000 0.000 0.036 0.000 0.000 0.000 0.000 0.964
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 1 8 0 0 0 0 0 32 0.000 0.024 0.195 0.000 0.000 0.000 0.000 0.000 0.780
86 aeroway = * 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 1 5 0 3 1 0 0 0 232 0.004 0.021 0.000 0.012 0.004 0.000 0.000 0.000 0.959
88 landuse = industrial 0 2 0 3 0 0 0 0 66 0.000 0.028 0.000 0.042 0.000 0.000 0.000 0.000 0.930
89 building = industrial 0 3 0 0 1 0 0 0 78 0.000 0.037 0.000 0.000 0.012 0.000 0.000 0.000 0.951
90 building = warehouse 1 0 0 0 0 0 0 0 16 0.059 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.941
91 office = construction_company 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 1 0 0 0 0 0 0 81 0.000 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.988
93 # infrastructure 6 26 0 7 33 1 2 8 703 0.008 0.033 0.000 0.009 0.042 0.001 0.003 0.010 0.894
94 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 1 0 0 0 0 0 0 78 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
96 barrier = * 6 13 0 3 1 1 1 0 108 0.045 0.098 0.000 0.023 0.008 0.008 0.008 0.000 0.812
97 power = * 0 5 0 0 0 0 0 0 212 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
98 substation = * 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 6 0 4 32 0 1 8 323 0.000 0.016 0.000 0.011 0.086 0.000 0.003 0.021 0.864
101 embankment = * 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
102 # religion 0 3 0 9 242 0 5 9 94 0.000 0.008 0.000 0.025 0.669 0.000 0.014 0.025 0.260
103 amenity = place_of_worship 0 2 0 0 227 0 1 9 63 0.000 0.007 0.000 0.000 0.752 0.000 0.003 0.030 0.209
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
106 building = church 0 1 0 0 146 0 0 6 39 0.000 0.005 0.000 0.000 0.760 0.000 0.000 0.031 0.203
107 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 2 9 0 1 1 10 0.000 0.000 0.000 0.087 0.391 0.000 0.043 0.043 0.435
109 religion = * 0 3 0 7 238 0 5 9 83 0.000 0.009 0.000 0.020 0.690 0.000 0.014 0.026 0.241
110 cemetery = * 0 0 0 0 0 0 1 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.833
111 # education 0 0 0 0 0 0 0 1 101 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.010 0.990
112 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = university 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = school 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 1 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.833
121 building = school 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 0 0 0 0 0 2 0 1535 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
127 amenity = hospital 0 0 0 0 0 0 1 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.000 0.923
128 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
129 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = doctors 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 1 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.125 0.000 0.875
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1297 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 1 0 224 0.000 0.000 0.000 0.000 0.000 0.000 0.004 0.000 0.996
137 # government 0 492 0 1 8 0 0 0 238 0.000 0.666 0.000 0.001 0.011 0.000 0.000 0.000 0.322
138 amenity = fire_station 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
141 amenity = post_office 0 0 0 1 0 0 0 0 25 0.000 0.000 0.000 0.038 0.000 0.000 0.000 0.000 0.962
142 amenity = post_box 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = police 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 1 0 0 0 10 0.000 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.909
149 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 office = newspaper 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 2 0 0 0 8 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.800
166 landuse = military 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 military = * 0 492 0 0 3 0 0 0 63 0.000 0.882 0.000 0.000 0.005 0.000 0.000 0.000 0.113
169 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 # bank 0 0 0 1 1 0 0 0 97 0.000 0.000 0.000 0.010 0.010 0.000 0.000 0.000 0.980
172 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
173 amenity = bank 0 0 0 0 1 0 0 0 75 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.987
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 4 5 19 331 2 10 17 1071 0.000 0.003 0.003 0.013 0.227 0.001 0.007 0.012 0.734
176 building = bunker 0 0 0 0 2 0 0 0 24 0.000 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.923
177 building = ruins 0 0 2 0 4 0 0 0 14 0.000 0.000 0.100 0.000 0.200 0.000 0.000 0.000 0.700
178 amenity = fountain 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
179 tourism = * 0 2 2 6 270 0 4 13 634 0.000 0.002 0.002 0.006 0.290 0.000 0.004 0.014 0.681
180 historic = * 0 2 2 16 158 2 6 8 472 0.000 0.003 0.003 0.024 0.237 0.003 0.009 0.012 0.709
181 memorial = * 0 0 0 3 5 1 1 2 161 0.000 0.000 0.000 0.017 0.029 0.006 0.006 0.012 0.931
182 ruins = * 0 0 1 1 7 0 0 1 25 0.000 0.000 0.029 0.029 0.200 0.000 0.000 0.029 0.714
183 information = * 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 1 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.053 0.947
185 artwork_type = * 0 0 0 0 1 0 1 0 37 0.000 0.000 0.000 0.000 0.026 0.000 0.026 0.000 0.949
186 # sport 0 7 0 1 2 1 0 15 194 0.000 0.032 0.000 0.005 0.009 0.005 0.000 0.068 0.882
187 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 7 0 1 2 1 0 0 184 0.000 0.036 0.000 0.005 0.010 0.005 0.000 0.000 0.944
189 sport = * 0 7 0 1 2 1 0 15 84 0.000 0.064 0.000 0.009 0.018 0.009 0.000 0.136 0.764
190 resort = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 0 1 0 0 0 305 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
192 office = * 0 0 0 0 1 0 0 0 305 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
193 # amenity 11 1 1 561 7 9 4 19 2417 0.004 0.000 0.000 0.185 0.002 0.003 0.001 0.006 0.798
194 amenity = cafe 0 1 0 0 0 0 0 0 80 0.000 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.988
195 amenity = fast_food 0 0 0 0 0 0 0 0 44 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 0 0 0 0 0 169 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 1 157 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.994
200 shop = car_repair 0 0 0 549 2 8 1 0 94 0.000 0.000 0.000 0.839 0.003 0.012 0.002 0.000 0.144
201 shop = hairdresser 0 0 0 1 0 0 0 0 41 0.000 0.000 0.000 0.024 0.000 0.000 0.000 0.000 0.976
202 shop = chemist 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 137 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 2 0 0 0 41 0.000 0.000 0.000 0.000 0.047 0.000 0.000 0.000 0.953
206 shop = hardware 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = doityourself 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 1 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.938
214 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 8 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
219 shop = butcher 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 0 1 7 1 1 1 1 369 0.028 0.000 0.003 0.018 0.003 0.003 0.003 0.003 0.941
223 shop = * 0 0 0 4 1 0 2 16 791 0.000 0.000 0.000 0.005 0.001 0.000 0.002 0.020 0.972
224 clothes = * 0 0 0 0 0 0 0 14 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.233 0.767
225 club = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 2 4 1 37 89 0 4 1 1452 0.001 0.003 0.001 0.023 0.056 0.000 0.003 0.001 0.913
227 building = yes 2 2 0 9 79 0 3 0 977 0.002 0.002 0.000 0.008 0.074 0.000 0.003 0.000 0.911
228 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
229 building = commercial 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 2 0 0 0 44 0.000 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.957
232 building = apartments 0 0 0 0 0 0 0 0 58 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 1 0 0 0 0 0 9 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.000 0.900
235 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 2 0 28 7 0 1 1 153 0.000 0.010 0.000 0.146 0.036 0.000 0.005 0.005 0.797
237 building:part = * 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 25 1150 15 624 447 21 21 43 9969 0.002 0.093 0.001 0.051 0.036 0.002 0.002 0.003 0.810

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 2 1 0 0.500 0.000 2 1 0 0.500 0.000
1 admin_level = 2 1 1 0 1.000 0.000 1 1 0 1.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
7 # place 26 1 0 0.038 0.000 17 1 0 0.059 0.000
8 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
11 place = hamlet 11 0 0 0.000 0.000 9 0 0 0.000 0.000
12 place = isolated_dwelling 2 0 0 0.000 0.000 2 0 0 0.000 0.000
13 boundary = administrative 4 1 0 0.250 0.000 4 1 0 0.250 0.000
14 traffic_sign = city_limit 9 0 0 0.000 0.000 2 0 0 0.000 0.000
15 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
16 # allotments 11 0 1 0.000 0.091 8 0 1 0.000 0.125
17 place = allotments 3 0 0 0.000 0.000 3 0 0 0.000 0.000
18 landuse = allotments 8 0 1 0.000 0.125 7 0 1 0.000 0.143
19 allotments = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
20 # locality 23 0 0 0.000 0.000 21 0 0 0.000 0.000
21 place = locality 23 0 0 0.000 0.000 21 0 0 0.000 0.000
22 abandoned:place = * 5 0 0 0.000 0.000 4 0 0 0.000 0.000
23 # suburb 227 20 20 0.088 0.088 218 18 18 0.083 0.083
24 landuse = cemetery 42 11 11 0.262 0.262 38 9 9 0.237 0.237
25 landuse = commercial 4 0 0 0.000 0.000 4 0 0 0.000 0.000
26 landuse = construction 10 1 1 0.100 0.100 10 1 1 0.100 0.100
27 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 15 1 0 0.067 0.000 14 1 0 0.071 0.000
29 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
30 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
31 leisure = park 71 3 3 0.042 0.042 71 3 3 0.042 0.042
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 5 0 0 0.000 0.000 5 0 0 0.000 0.000
34 place = * 14 0 0 0.000 0.000 14 0 0 0.000 0.000
35 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
36 landuse = * 48 4 5 0.083 0.104 45 4 5 0.089 0.111
37 # natural 2118 494 498 0.233 0.235 217 4 7 0.018 0.032
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 8 0 0 0.000 0.000 7 0 0 0.000 0.000
41 leisure = nature_reserve 4 0 0 0.000 0.000 4 0 0 0.000 0.000
42 boundary = * 506 492 493 0.972 0.974 13 2 3 0.154 0.231
43 natural = * 1595 2 5 0.001 0.003 190 2 4 0.011 0.021
44 ele = * 19 1 3 0.053 0.158 18 1 2 0.056 0.111
45 # water 230 60 60 0.261 0.261 133 18 18 0.135 0.135
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 17 0 0 0.000 0.000 7 0 0 0.000 0.000
49 waterway = river 30 0 0 0.000 0.000 22 0 0 0.000 0.000
50 waterway = canal 2 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 100 0 0 0.000 0.000 66 0 0 0.000 0.000
54 natural = spring 15 0 0 0.000 0.000 15 0 0 0.000 0.000
55 tunnel = * 67 60 60 0.896 0.896 22 18 18 0.818 0.818
56 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
57 water = * 95 0 0 0.000 0.000 63 0 0 0.000 0.000
58 # highway 1274 1153 1149 0.905 0.902 108 52 52 0.481 0.481
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 200 200 200 1.000 1.000 10 10 10 1.000 1.000
61 highway = primary 172 172 172 1.000 1.000 16 16 16 1.000 1.000
62 highway = secondary 4 4 4 1.000 1.000 3 3 3 1.000 1.000
63 highway = tertiary 3 3 3 1.000 1.000 1 1 1 1.000 1.000
64 highway = unclassified 39 39 39 1.000 1.000 6 6 6 1.000 1.000
65 highway = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
66 highway = service 426 426 426 1.000 1.000 35 35 35 1.000 1.000
67 highway = track 509 493 494 0.969 0.971 12 2 3 0.167 0.250
68 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 106 7 2 0.066 0.019 44 3 2 0.068 0.045
71 bridge = * 99 91 91 0.919 0.919 12 5 5 0.417 0.417
72 # public_transport 216 11 5 0.051 0.023 180 5 5 0.028 0.028
73 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
79 building = transportation 2 0 0 0.000 0.000 2 0 0 0.000 0.000
80 amenity = bus_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
81 amenity = ferry_terminal 6 0 0 0.000 0.000 5 0 0 0.000 0.000
82 public_transport = * 131 9 2 0.069 0.015 115 3 2 0.026 0.017
83 route = * 28 1 1 0.036 0.036 23 1 1 0.043 0.043
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 41 9 1 0.220 0.024 24 3 1 0.125 0.042
86 aeroway = * 12 0 0 0.000 0.000 11 0 0 0.000 0.000
87 # industrial 242 9 10 0.037 0.041 149 8 9 0.054 0.060
88 landuse = industrial 71 5 5 0.070 0.070 66 5 5 0.076 0.076
89 building = industrial 82 3 4 0.037 0.049 61 2 3 0.033 0.049
90 building = warehouse 17 1 1 0.059 0.059 15 1 1 0.067 0.067
91 office = construction_company 2 0 0 0.000 0.000 2 0 0 0.000 0.000
92 industrial = * 82 1 1 0.012 0.012 20 1 1 0.050 0.050
93 # infrastructure 786 42 81 0.053 0.103 460 15 30 0.033 0.065
94 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
95 building = service 79 1 1 0.013 0.013 69 1 1 0.014 0.014
96 barrier = * 133 24 24 0.180 0.180 92 7 8 0.076 0.087
97 power = * 217 5 5 0.023 0.023 106 2 2 0.019 0.019
98 substation = * 42 0 0 0.000 0.000 40 0 0 0.000 0.000
99 pipeline = * 23 0 0 0.000 0.000 21 0 0 0.000 0.000
100 man_made = * 374 11 50 0.029 0.134 202 7 21 0.035 0.104
101 embankment = * 3 2 2 0.667 0.667 2 1 1 0.500 0.500
102 # religion 362 17 263 0.047 0.727 328 13 233 0.040 0.710
103 amenity = place_of_worship 302 3 238 0.010 0.788 281 3 217 0.011 0.772
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 3 1 1 0.333 0.333 3 1 1 0.333 0.333
106 building = church 192 1 153 0.005 0.797 188 1 148 0.005 0.787
107 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
108 building = chapel 23 3 12 0.130 0.522 23 3 12 0.130 0.522
109 religion = * 345 15 257 0.043 0.745 312 12 228 0.038 0.731
110 cemetery = * 6 1 0 0.167 0.000 6 1 0 0.167 0.000
111 # education 102 0 1 0.000 0.010 94 0 1 0.000 0.011
112 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
113 amenity = university 10 0 0 0.000 0.000 10 0 0 0.000 0.000
114 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
115 amenity = school 10 0 0 0.000 0.000 10 0 0 0.000 0.000
116 amenity = kindergarten 15 0 0 0.000 0.000 15 0 0 0.000 0.000
117 amenity = arts_centre 9 0 0 0.000 0.000 8 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
120 building = college 6 0 1 0.000 0.167 6 0 1 0.000 0.167
121 building = school 13 0 0 0.000 0.000 13 0 0 0.000 0.000
122 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
123 building = dormitory 18 0 0 0.000 0.000 15 0 0 0.000 0.000
124 office = educational_institution 5 0 0 0.000 0.000 5 0 0 0.000 0.000
125 faculty = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
126 # healthcare 1537 2 0 0.001 0.000 507 2 0 0.004 0.000
127 amenity = hospital 13 1 0 0.077 0.000 13 1 0 0.077 0.000
128 amenity = pharmacy 157 1 0 0.006 0.000 65 1 0 0.015 0.000
129 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
130 amenity = doctors 10 0 0 0.000 0.000 10 0 0 0.000 0.000
131 amenity = dentist 17 0 0 0.000 0.000 17 0 0 0.000 0.000
132 amenity = veterinary 6 0 0 0.000 0.000 6 0 0 0.000 0.000
133 building = hospital 8 1 0 0.125 0.000 7 1 0 0.143 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1297 0 0 0.000 0.000 365 0 0 0.000 0.000
136 healthcare = * 225 1 0 0.004 0.000 130 1 0 0.008 0.000
137 # government 739 493 501 0.667 0.678 227 3 11 0.013 0.048
138 amenity = fire_station 4 0 0 0.000 0.000 4 0 0 0.000 0.000
139 amenity = ranger_station 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 amenity = townhall 7 0 1 0.000 0.143 7 0 1 0.000 0.143
141 amenity = post_office 26 1 1 0.038 0.038 26 1 1 0.038 0.038
142 amenity = post_box 4 0 0 0.000 0.000 4 0 0 0.000 0.000
143 amenity = police 8 0 0 0.000 0.000 8 0 0 0.000 0.000
144 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 amenity = courthouse 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 11 0 1 0.000 0.091 10 0 1 0.000 0.100
149 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 amenity = cinema 3 0 0 0.000 0.000 3 0 0 0.000 0.000
151 amenity = community_centre 22 0 0 0.000 0.000 17 0 0 0.000 0.000
152 amenity = social_facility 3 0 0 0.000 0.000 3 0 0 0.000 0.000
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 4 0 1 0.000 0.250 4 0 1 0.000 0.250
155 amenity = vehicle_inspection 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 office = government 29 0 0 0.000 0.000 29 0 0 0.000 0.000
157 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
158 office = newspaper 3 0 0 0.000 0.000 3 0 0 0.000 0.000
159 office = research 6 0 0 0.000 0.000 6 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 4 0 0 0.000 0.000 4 0 0 0.000 0.000
165 building = public 10 0 2 0.000 0.200 10 0 2 0.000 0.200
166 landuse = military 33 0 0 0.000 0.000 32 0 0 0.000 0.000
167 government = * 19 0 0 0.000 0.000 19 0 0 0.000 0.000
168 military = * 558 492 495 0.882 0.887 55 2 5 0.036 0.091
169 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 # bank 99 1 2 0.010 0.020 90 1 2 0.011 0.022
172 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
173 amenity = bank 76 0 1 0.000 0.013 67 0 1 0.000 0.015
174 amenity = bureau_de_change 10 0 0 0.000 0.000 10 0 0 0.000 0.000
175 # tourism 1459 40 373 0.027 0.256 1172 38 298 0.032 0.254
176 building = bunker 26 0 2 0.000 0.077 23 0 2 0.000 0.087
177 building = ruins 20 2 4 0.100 0.200 18 2 4 0.111 0.222
178 amenity = fountain 5 1 0 0.200 0.000 5 1 0 0.200 0.000
179 tourism = * 931 14 291 0.015 0.313 711 14 242 0.020 0.340
180 historic = * 666 28 186 0.042 0.279 575 26 146 0.045 0.254
181 memorial = * 173 5 11 0.029 0.064 164 5 9 0.030 0.055
182 ruins = * 35 2 9 0.057 0.257 33 2 9 0.061 0.273
183 information = * 198 0 0 0.000 0.000 107 0 0 0.000 0.000
184 attraction = * 19 0 1 0.000 0.053 17 0 1 0.000 0.059
185 artwork_type = * 39 1 1 0.026 0.026 38 1 1 0.026 0.026
186 # sport 220 9 26 0.041 0.118 181 3 6 0.017 0.033
187 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
188 leisure = * 195 9 11 0.046 0.056 172 3 5 0.017 0.029
189 sport = * 110 9 26 0.082 0.236 79 3 6 0.038 0.076
190 resort = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
191 # office 306 0 1 0.000 0.003 273 0 1 0.000 0.004
192 office = * 306 0 1 0.000 0.003 273 0 1 0.000 0.004
193 # amenity 3030 587 608 0.194 0.201 1734 19 33 0.011 0.019
194 amenity = cafe 81 1 1 0.012 0.012 71 1 1 0.014 0.014
195 amenity = fast_food 44 0 0 0.000 0.000 38 0 0 0.000 0.000
196 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
197 amenity = bar 22 0 0 0.000 0.000 21 0 0 0.000 0.000
198 shop = convenience 169 0 0 0.000 0.000 125 0 0 0.000 0.000
199 shop = clothes 158 0 1 0.000 0.006 70 0 1 0.000 0.014
200 shop = car_repair 654 558 559 0.853 0.855 110 7 16 0.064 0.145
201 shop = hairdresser 42 1 1 0.024 0.024 37 1 1 0.027 0.027
202 shop = chemist 10 0 0 0.000 0.000 8 0 0 0.000 0.000
203 shop = supermarket 49 0 0 0.000 0.000 31 0 0 0.000 0.000
204 shop = car_parts 137 0 0 0.000 0.000 55 0 0 0.000 0.000
205 shop = furniture 43 0 2 0.000 0.047 38 0 2 0.000 0.053
206 shop = hardware 30 0 0 0.000 0.000 28 0 0 0.000 0.000
207 shop = kiosk 16 0 0 0.000 0.000 14 0 0 0.000 0.000
208 shop = doityourself 54 0 0 0.000 0.000 51 0 0 0.000 0.000
209 shop = pet 26 0 0 0.000 0.000 23 0 0 0.000 0.000
210 shop = florist 29 0 0 0.000 0.000 26 0 0 0.000 0.000
211 shop = beauty 49 0 0 0.000 0.000 47 0 0 0.000 0.000
212 shop = mobile_phone 34 0 0 0.000 0.000 27 0 0 0.000 0.000
213 shop = shoes 16 0 1 0.000 0.062 13 0 1 0.000 0.077
214 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
215 shop = electronics 31 0 0 0.000 0.000 17 0 0 0.000 0.000
216 shop = alcohol 19 0 0 0.000 0.000 14 0 0 0.000 0.000
217 shop = jewelry 66 0 0 0.000 0.000 5 0 0 0.000 0.000
218 shop = mall 9 0 1 0.000 0.111 9 0 1 0.000 0.111
219 shop = butcher 19 0 0 0.000 0.000 17 0 0 0.000 0.000
220 shop = cosmetics 16 0 0 0.000 0.000 14 0 0 0.000 0.000
221 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
222 amenity = * 392 21 21 0.054 0.054 282 8 9 0.028 0.032
223 shop = * 814 6 21 0.007 0.026 576 3 3 0.005 0.005
224 clothes = * 60 0 14 0.000 0.233 37 0 1 0.000 0.027
225 club = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
226 # building 1590 48 133 0.030 0.084 1067 20 89 0.019 0.083
227 building = yes 1072 16 92 0.015 0.086 665 10 73 0.015 0.110
228 building = retail 94 0 1 0.000 0.011 87 0 1 0.000 0.011
229 building = commercial 41 0 0 0.000 0.000 40 0 0 0.000 0.000
230 building = office 7 0 0 0.000 0.000 7 0 0 0.000 0.000
231 building = house 46 0 2 0.000 0.043 43 0 2 0.000 0.047
232 building = apartments 58 0 0 0.000 0.000 45 0 0 0.000 0.000
233 building = residential 6 0 0 0.000 0.000 6 0 0 0.000 0.000
234 building = construction 10 1 0 0.100 0.000 10 1 0 0.100 0.000
235 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
236 building = * 192 31 38 0.161 0.198 139 9 15 0.065 0.108
237 building:part = * 19 0 0 0.000 0.000 18 0 0 0.000 0.000
238 entrance = * 39 0 0 0.000 0.000 30 0 0 0.000 0.000
239 # other 89 0 0 0.000 0.000 85 0 0 0.000 0.000
240 # TOTAL 12315 1856 2310 0.151 0.188 6149 145 487 0.024 0.079